Age | Commit message (Expand) | Author |
2010-02-09 | LOL: fixed script bug in castle cimmeria that would cause out of bounds mem a... | Florian Kagerer |
2010-02-09 | SCI: also reset some variables inside reset(), so we dont error() out in lsl2... | Martin Kiewitz |
2010-02-09 | Moved text parsing to a new class. | Nicola Mettifogo |
2010-02-08 | Fascination: - Suppress the recently added oFascin_keyFunc, replace it with a... | Arnaud Boutonné |
2010-02-08 | Reduce header interdependencies | Max Horn |
2010-02-08 | Introduce factory function makeArjArchive, hide ArjArchive class implementation | Max Horn |
2010-02-08 | Get rid of the workaround for a g++ (code generation) bug on AMD64, by passin... | Johannes Schickel |
2010-02-08 | According to Buddha^ it should be fine to calculate (and set) the AMIGA dim p... | Johannes Schickel |
2010-02-08 | Renamed variable to fix warning. | Torbjörn Andersson |
2010-02-08 | Renamed ArjFile to ArchiveMan, and _arj to _archives. | Nicola Mettifogo |
2010-02-08 | Moved ArjFile to drascula. | Nicola Mettifogo |
2010-02-08 | Let ArjFile return a SeekableReadStream instead of implementing | Nicola Mettifogo |
2010-02-08 | Reduced references to _arj to the minimum. It is passed as a | Nicola Mettifogo |
2010-02-08 | Pass the input stream to text parser functions. | Nicola Mettifogo |
2010-02-08 | The text parser functions can create their temporary buffers on the stack. | Nicola Mettifogo |
2010-02-08 | Close the FLI file only from the routine that opened it. | Nicola Mettifogo |
2010-02-08 | Search through arrays for outgoing references to fix possible garbage collect... | Matthew Hoops |
2010-02-08 | Script workaround fix for DW1, for being able to give the whistle back to the... | Paul Gilbert |
2010-02-08 | Add the missing ResMan debug channel. | Matthew Hoops |
2010-02-07 | removed debug keys, sorry | Vladimir Menshakov |
2010-02-07 | compile debug keys if NDEBUG was not defined | Vladimir Menshakov |
2010-02-07 | added background effect for the inventory items | Vladimir Menshakov |
2010-02-07 | SCI: Move bulk of op_callk code to new func callKernelFunc() | Max Horn |
2010-02-07 | SCI: cleanup; try to unify var names when reading PMachine instructions a bit | Max Horn |
2010-02-07 | SCI: Simplify yet another case of weird 'unsigned to signed' conversion | Max Horn |
2010-02-07 | removed mark animation and overlay animation hack | Vladimir Menshakov |
2010-02-07 | do not trigger combine for the one object | Vladimir Menshakov |
2010-02-07 | fixed rgb chief glitch in final scene | Vladimir Menshakov |
2010-02-07 | Update comments in autoDetectSci21KernelType() explaining what we're checking... | Matthew Hoops |
2010-02-07 | added missing haystack callback, fixed fatso visibility bug | Vladimir Menshakov |
2010-02-07 | committed missing file | Vladimir Menshakov |
2010-02-07 | process object callback both on left and right click. skip r-click callback f... | Vladimir Menshakov |
2010-02-07 | added setFlag, fixed non-mark's messages | Vladimir Menshakov |
2010-02-07 | pathfinding improvements, added async flag setting | Vladimir Menshakov |
2010-02-07 | LOL: fixed handling of invalid monster attack sfx in the Urbish mines (should... | Florian Kagerer |
2010-02-07 | SCI: Fix build without SCI32 (again) | Willem Jan Palenstijn |
2010-02-07 | SCI: GfxPalette::setFromResource() now actually passes force further down the... | Martin Kiewitz |
2010-02-07 | SCI: Fix VM crash when NULL_REG is passed to AvoidPath (SCI32). | Walter van Niftrik |
2010-02-07 | SCI: Some cleanup | Max Horn |
2010-02-07 | Split GameFeatures::autoDetectFeature into several methods, one for each feature | Max Horn |
2010-02-07 | SCI: Add GameFeatures::getDetectionAddr auxillary method | Max Horn |
2010-02-07 | SCI: Refactor GameFeatures::autoDetectFeature | Max Horn |
2010-02-07 | SCI: Switch GameFeatures::autoDetectFeature to using readPMachineInstruction | Max Horn |
2010-02-07 | SCI: Convert disassemble to use readPMachineInstruction. | Max Horn |
2010-02-07 | SCI: Get rid of GET_OP_ macros | Max Horn |
2010-02-07 | SCI: Add function readPMachineInstruction() | Max Horn |
2010-02-07 | SCI: set screen palette only when it got changed during merge (performance on... | Martin Kiewitz |
2010-02-07 | SCI: dont set palette on kernelDrawCel() call | Martin Kiewitz |
2010-02-07 | SCI: added dummy assertpalette to GfxPalette, setting destination palette imm... | Martin Kiewitz |
2010-02-07 | With the new detection for setCursor, the game object and game ID are no long... | Filippos Karapetis |