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2018-06-28PINK: added InventoryActor and SequenceAudiowhitertandrek
2018-06-28PINK: added ParlSqPink and PubPinkwhiterandrek
2018-06-28PINK: added all missing objects to factory method. Unimplemented classes ↵whiterandrek
are commented out
2018-06-28PINK: added CursorActorwhiterandrek
2018-06-28PINK: fixed missing argumentswhiterandrek
2018-06-28PINK: added ActionTextwhiterandrek
2018-06-28PINK: added ActionPlayWithSfx and ActionSfxwhitertandrek
2018-06-28PINK: added ActionTalk classwhitertandrek
2018-06-28PINK: Again small fix for ActionLoopwhitertandrek
2018-06-28PINK: Fixed wrong constant valueswhitertandrek
2018-06-28PINK: added ActionLoopwhitertandrek
2018-06-28PINK: added SupportingActor and HandlerMgrwhitertandrek
2018-06-28PINK: added SeqTimer classwhitertandrek
2018-06-28PINK: added random to methods which need it.whitertandrek
2018-06-28PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;whitertandrek
HandlerTimer differs in Peril and Hokus Pokus
2018-06-28PINK: added debug information to actionswhitertandrek
2018-06-28PINK: game page init fixeswhiterandrek
2018-06-28PINK: small fixeswhitertandrek
2018-06-28PINK: did a big file movement for better readability. Almost implementedwhitertandrek
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
2018-06-28PINK: some fixeswhitertandrek
2018-06-28PINK: added basic script implementationwhitertandrek
2018-06-28PINK: implemented init of LeadActor and checking for state in LeadActor methodwhitertandrek
2018-06-28PINK: added some methods to Actorwhitertandrek
2018-06-28PINK: implemented ActionHide completelywhitertandrek
2018-06-28PINK: added states to LeadActorwhitertandrek
2018-06-28PINK: added setIdleAction to actorwhitertandrek
2018-06-28PINK: implemented SideEffectModuleVariable fullywhitertandrek
2018-06-28PINK: Added findAction methodwhitertandrek
2018-06-28PINK: Added findActor methodwhitertandrek
2018-06-28PINK: Continue to develop Sequencer::authorSequence methodwhitertandrek
2018-06-28PINK: Added SequenceActorState and SequenceContextwhitertandrek
2018-06-28PINK: Added more Handler methodswhitertandrek
2018-06-28PINK: Implemented SideEffectExitwhitertandrek
2018-06-28PINK: Added findSequence method to Sequencerwhitertandrek
2018-06-28PINK: More debug output of Objects attributeswhitertandrek
2018-06-28PINK: Implemented debug output of Objectswhitertandrek
2018-06-28PINK: Added SideEffect, SideEffectExit, SideEffectVariable, ↵whitertandrek
SideEffectModuleVariable and HandlerSequences Currently engine is able to load first GamePage;
2018-06-28PINK: Added Handler and HandlerStartPagewhitertandrek
2018-06-28PINK: Added SequenceItemLeader and SequenceItemDefaultActionwhitertandrek
2018-06-28PINK: Added Sequencer, Sequence and SequenceItemwhitertandrek
2018-06-28PINK: Added missing field to WalkLocation classwhitertandrek
2018-06-28PINK: Added missing includewhitertandrek
2018-06-28PINK: Added LeadActor pointer field to WalkMgrwhitertandrek
2018-06-28PINK: Implemented Page loading.whitertandrek
2018-06-28PINK: Added all classes in classMapwhitertandrek
2018-06-28PINK: split declaration and definition and some fixeswhitertandrek
2018-06-28PINK: Added InventoryItem classwhitertandrek
2018-06-28PINK: Implemented MFC archive, some pink objects and their initializationwhitertandrek
Thanks fullpipe engine developer for MFC archive
2018-06-28PINK: moved game descriptions to detection_tables.hwhitertandrek
2018-06-28PINK: Implemented Sound Classwhitertandrek