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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2008-08-20
Oops fix save loading after last commit.
Johannes Schickel
2008-08-20
Cleanup of thumbnail saving/loading code.
Johannes Schickel
2008-08-20
Fix compilation: Changed 'not' to '!'.
Kari Salminen
2008-08-20
Committed patch #2055831 "KYRA: ResFileEntry parent cache optimization".
Johannes Schickel
2008-08-20
- Committed Max' compressed save backseeking support from patch #2050337 "KYR...
Johannes Schickel
2008-08-20
Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou...
Johannes Schickel
2008-08-20
Moved the mutex locking a bit. (Consistent with how the AGOS engine does it.)
Torbjörn Andersson
2008-08-20
I believe the setVolume() function has to be guarded by a mutex. (I added thi...
Torbjörn Andersson
2008-08-20
Engine now returns to the menu when intro is over.
Nicola Mettifogo
2008-08-20
* Enlarged buffer for frame decoding. Crashes in the introduction were caused...
Nicola Mettifogo
2008-08-19
Deleted debug code that slipped in.
Nicola Mettifogo
2008-08-19
Fix for bug #2057619: FW: Glitches in title display of demo (regression).
Kari Salminen
2008-08-19
Fixed bug in low-level parser. Block comments weren't interpreted correctly.
Nicola Mettifogo
2008-08-19
Fix for bug #2057656: FW: Assert during demo (regression).
Kari Salminen
2008-08-19
Fix for bug #2057637: FW: Spaceship glitches in demo (regression).
Kari Salminen
2008-08-19
Fixed GCC warning
Max Horn
2008-08-19
Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"
Filippos Karapetis
2008-08-19
Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't us...
Filippos Karapetis
2008-08-19
Use the correct and specified datatype int32 instead of only int.
Lars Persson
2008-08-19
Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't ...
Filippos Karapetis
2008-08-19
Fixed segfault when quitting BRA.
Nicola Mettifogo
2008-08-19
fixed warnings
Florian Kagerer
2008-08-19
fixed bug that caused a lockup in certain configurations when the music was f...
Florian Kagerer
2008-08-18
Compile fix for 34006
Bertrand Augereau
2008-08-18
Updates to the scummvm blitting code as discussed on the mailing list.
Robin Watts
2008-08-18
KYRA: FM-Towns/PC-98 Audio:
Florian Kagerer
2008-08-18
do away with the smush force redraw hack
Kostas Nakos
2008-08-18
* Split up blt routine (there is room for a ton of improvements)
Nicola Mettifogo
2008-08-17
KYRA: FM-Towns/PC-98 Audio:
Florian Kagerer
2008-08-17
Added some documentation about how data is unpacked in gfxConvertSpriteToRaw ...
Kari Salminen
2008-08-17
Patch #2045543: Possible fix for Drascula's decodeRLE()
Eugene Sandulenko
2008-08-17
Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of type...
Kari Salminen
2008-08-16
Workaround for bug #2054882 (FW: Impossible to survive entering monastery (re...
Kari Salminen
2008-08-16
Cleanup.
Johannes Schickel
2008-08-16
KYRA: Fm-Towns Audio: fixed crash
Florian Kagerer
2008-08-16
KYRA: Fm-Towns Audio: fixed music fading
Florian Kagerer
2008-08-16
Extended balloon manager to handle color constants and fixed color of text in...
Nicola Mettifogo
2008-08-16
Multiple balloons (answers) are now positioned correctly in BRA.
Nicola Mettifogo
2008-08-16
- KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some floating...
Florian Kagerer
2008-08-16
Removed unused variable.
Torbjörn Andersson
2008-08-16
Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit ...
Kari Salminen
2008-08-16
Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM
Max Horn
2008-08-16
Fixed half-invisible balloons.
Nicola Mettifogo
2008-08-16
Enabled interaction with movable zones - mainly NPCs - which are linked to an...
Nicola Mettifogo
2008-08-16
Fixed label positioning in BRA.
Nicola Mettifogo
2008-08-15
SCUMM: Made some potentially ambiguous (to the reader, at least) checks sligh...
Max Horn
2008-08-15
Implemented raster operation for masks and postponed blitting of zones after ...
Nicola Mettifogo
2008-08-15
Added routines to load and handle item masks: animation are now correctly hid...
Nicola Mettifogo
2008-08-15
Fixing a segfault in the Bargon Attack menu
Sven Hesse
2008-08-15
Updated layer calculation: animations are now hidden properly by background e...
Nicola Mettifogo
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