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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-11-12
Bugfix to prevent player freezing in place after bumping into another character
Paul Gilbert
2006-11-12
Bugfix to prevent pathfinder failure after making a small step
Paul Gilbert
2006-11-12
Since we now generate warnings/messages for engine instantiation failures in ...
Max Horn
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
2006-11-12
cleanup
Gregory Montoir
2006-11-12
More whitespace.
Torbjörn Andersson
2006-11-12
Replaced cryptic error() with an assertion.
Torbjörn Andersson
2006-11-12
Whitespace
Torbjörn Andersson
2006-11-11
Improve international support in CINE engine.
Eugene Sandulenko
2006-11-11
Limit Evlira 1 mouse hack to full version
Travis Howell
2006-11-11
Fix valgrind warning on unitialized variable.
Travis Howell
2006-11-11
various fixes, Touche should now be completable without any major glitches
Gregory Montoir
2006-11-10
Next step in AdvancedDetector unification. Moved all common functions to
Eugene Sandulenko
2006-11-10
font char width is always equal 16 pixels, removed unneeded parameter
Gregory Montoir
2006-11-10
new menu code
Gregory Montoir
2006-11-09
Closing bug #1593768 (Logical and should probably be bitwise and)
Sven Hesse
2006-11-09
oops add comment about german floppy version details again
Johannes Schickel
2006-11-09
- switches to Common::AdvancedDetector
Johannes Schickel
2006-11-09
Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchant
Eugene Sandulenko
2006-11-09
Add debugger command, to allow object flag vlaues to be altered.
Travis Howell
2006-11-09
Fix bug #1592914 - SIMON1: Crash in Dwarf Cave
Travis Howell
2006-11-08
Remove slipped in debug output
Eugene Sandulenko
2006-11-08
Fix crashes with new BG incrustation code.
Eugene Sandulenko
2006-11-08
Fix bug #1579776: "FW: Save does not work properly"
Eugene Sandulenko
2006-11-08
Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"
Eugene Sandulenko
2006-11-08
Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"
Eugene Sandulenko
2006-11-07
cleanup
Gregory Montoir
2006-11-07
simplified SRLE decoding, cleanup
Gregory Montoir
2006-11-07
Disabled an undocumented workaround for a supposed bug in FOA
Max Horn
2006-11-07
fix (un)signedness warnings
Max Horn
2006-11-07
cleanup
Max Horn
2006-11-07
Fixed regression caused by recent debug console cleanup. The key stroke that
Torbjörn Andersson
2006-11-07
Fix restarting game in Elvira 2
Travis Howell
2006-11-06
Fix restarting game in Elvira 1
Travis Howell
2006-11-06
some fixes, some cleanup
Gregory Montoir
2006-11-06
added SRLE handler, cleanup
Gregory Montoir
2006-11-06
cleanup
Johannes Schickel
2006-11-06
Portability fix for some platforms.
Eugene Sandulenko
2006-11-06
Add inherit code for earlier games
Travis Howell
2006-11-06
Cleanup
Travis Howell
2006-11-06
Add support for HE CUP demos based on cyx's standalone player.
Eugene Sandulenko
2006-11-06
Predictive input for AGI engine. To Do:
Eugene Sandulenko
2006-11-06
Add contain code differences between earlier games
Travis Howell
2006-11-06
Split draw code for earlier games, to prevent regressions for now
Travis Howell
2006-11-06
System mouse code no longer required
Travis Howell
2006-11-06
Fix mouse palette in WW
Travis Howell
2006-11-06
The clear timers script only exists in Simon1
Travis Howell
2006-11-05
Fix mouse glitch regression, due to code re-arrange
Travis Howell
2006-11-05
various fixes
Gregory Montoir
2006-11-05
enabled MIDI volume changes
Gregory Montoir
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