aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2010-01-06SCI: Fix overflow in LZS decompressorWalter van Niftrik
2010-01-06SCI: sync displayScreen with framebuffer after successful video playback (fix...Martin Kiewitz
2010-01-06SCI: search for %J in text resources to identify japanese games, switch to up...Martin Kiewitz
2010-01-06- Some work on kLocalToGlobal and kGlobalToLocal for SCI2+Filippos Karapetis
2010-01-06Removed a hack from the fallback detector, used to distinguish some demos fro...Filippos Karapetis
2010-01-06removed all magic about mark's velocityVladimir Menshakov
2010-01-06- Simplify Audio::calculateSampleOffset.Johannes Schickel
2010-01-06- Move openStreamFile from AudioStream to SeekableAudioStream.Johannes Schickel
2010-01-06The error inside execute_method() has been restored, it's only a warning for ...Filippos Karapetis
2010-01-06SCI: initPriorityBands() now aborts when getting called and screen size is no...Martin Kiewitz
2010-01-06SCI: changed screenHeight to 200 fixed inside initPriorityBands() because the...Martin Kiewitz
2010-01-06SCI2+ games no longer use priority bands (fixes memory leaks in true hires ga...Filippos Karapetis
2010-01-06SCI: making most of the variables in screen class private (some of it was nee...Martin Kiewitz
2010-01-06Removed one more hardcoded screen dimensionFilippos Karapetis
2010-01-06SCI2.1 and newer games always run at 640x480Filippos Karapetis
2010-01-06Removed all hardcoded screen sizesFilippos Karapetis
2010-01-06do not interrupt any actions (test for wii)Vladimir Menshakov
2010-01-06minor cleanupsVladimir Menshakov
2010-01-06Adapt TOUCHE to use the new FLAC, Vorbis and MP3 factories (it didn't use any...Johannes Schickel
2010-01-06Adapt digital iMuse to use SeekableAudioStream::seek, instead of ryling on th...Johannes Schickel
2010-01-06Adapt SAGA to use Mixer::playAudioStreamLooping instead of relying the deprac...Johannes Schickel
2010-01-06Adapt KYRA to use the new FLAC, Vorbis and MP3 factories.Johannes Schickel
2010-01-05- Put the new factories for MP3, Vorbis and FLAC in place.Johannes Schickel
2010-01-05Properly adapt AUDStream to be a SeekableAudioStream and switched KYRA3 to us...Johannes Schickel
2010-01-05added logs about EVENT_RTLVladimir Menshakov
2010-01-05Fix broken Scumm dialogs, which is a regression from r46947. (They used a dum...Johannes Schickel
2010-01-05separate timers for mark, scene and messages.Vladimir Menshakov
2010-01-05SCI: implemented debug command "set_palette"Martin Kiewitz
2010-01-05Changed an error to a warning in execute_method(), so that Torin's Passage sc...Filippos Karapetis
2010-01-05SCI: implemented new debug command "draw_cel"Martin Kiewitz
2010-01-05more accurate timings.Vladimir Menshakov
2010-01-05SCI: remove lowres limit from picture class, makes hires sci32 pictures workMartin Kiewitz
2010-01-05SCI: removed hardcoded screen width/height from windowMgr menuPortMartin Kiewitz
2010-01-05SCI: fix debug command draw_pic to accept higher resourceIdsMartin Kiewitz
2010-01-05added subtitle speed optionVladimir Menshakov
2010-01-05Remove unsafe getTotalPlayTime from AudioStream.Johannes Schickel
2010-01-05Add a "getLength" function to SeekableAudioStream.Johannes Schickel
2010-01-05SCI: removed uint16 limit within view class (allows hires views)Martin Kiewitz
2010-01-05Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". ThisTorbjörn Andersson
2010-01-05Renamed the version of drawCel() which calls BitsShow() to drawCelAndShow(), ...Filippos Karapetis
2010-01-05Some initial work on SCI1.1 view scaling (not working yet)Filippos Karapetis
2010-01-05Removed a leftover unused hack from the old graphics codeFilippos Karapetis
2010-01-05SCI: sci32 pictures are now fully drawn to screen (including all layers)Martin Kiewitz
2010-01-05Removed duplicate codeFilippos Karapetis
2010-01-05Cleanup, fixed fading of digital sound effectsFilippos Karapetis
2010-01-05Added a new LureLanguage enumeration of supported languages, and changed game...Paul Gilbert
2010-01-05Bugfix for crash if an error occurs before the game object (and thus the debu...Paul Gilbert
2010-01-05Zero the array before using it. You can go talk to Grace now, DrMcCoy.Matthew Hoops
2010-01-05- Add a new SeekableAudioStream interface. Soon to be used to replace audio s...Johannes Schickel
2010-01-05CleanupFilippos Karapetis