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2007-01-28Fix crash on PalmOS due to out of memoryChris Apers
svn-id: r25248
2007-01-28Added French/Atari ST version of Elvira 1 and 2Chris Apers
svn-id: r25247
2007-01-28OoopsSven Hesse
svn-id: r25246
2007-01-28- Fixed the Adlib data uglinessSven Hesse
- Worked around the caching of raw sprite video memory to a file svn-id: r25244
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
svn-id: r25241
2007-01-27Oops. Revert accidental commitEugene Sandulenko
svn-id: r25233
2007-01-27Fixes and gfx rendering worksEugene Sandulenko
svn-id: r25232
2007-01-27Stop movie lead-in/out when restarting the game (as I already claimed in aTorbjörn Andersson
comment that I was doing) to *really* fix bug #1645480. This time for sure... svn-id: r25231
2007-01-27Moved the setupPremix() calls to initSound() and deinitSound(), instead of theTorbjörn Andersson
sound manager's constructor/destructor. Maybe this will fix the rare crashes on startup? svn-id: r25225
2007-01-27added missing MKID_BE macrosGregory Montoir
svn-id: r25224
2007-01-27cleanup (made NutRenderer::loadFont protected, added call during ↵Gregory Montoir
initialisation of the renderer object) svn-id: r25223
2007-01-27Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ↵Stuart George
only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2 svn-id: r25222
2007-01-27Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussingTorbjörn Andersson
it with Fingolfin. svn-id: r25221
2007-01-27Revert audiostream changes for VOC sound, due to sgin differences in Amiga ↵Travis Howell
CD32 verison of Simon 1. svn-id: r25220
2007-01-27Correct md5 details for restart file in Amiga/AtariST versions of Elvira 1/2 ↵Travis Howell
and Waxworks. svn-id: r25218
2007-01-27removed printf's spewing out tons of debug messagesNicola Mettifogo
svn-id: r25217
2007-01-26fixed out-of-bounds error causing random crashes in dialoguesNicola Mettifogo
svn-id: r25215
2007-01-26added more debug messagesNicola Mettifogo
svn-id: r25214
2007-01-26added NULLity checksNicola Mettifogo
svn-id: r25213
2007-01-26make sure current archive is closed before opening a new oneNicola Mettifogo
svn-id: r25212
2007-01-26Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").Johannes Schickel
svn-id: r25211
2007-01-26updated NutRenderer::drawShadowChar() commentGregory Montoir
svn-id: r25210
2007-01-26templatified some Wiz decoding functionsGregory Montoir
svn-id: r25209
2007-01-26Some adjustments to the menu code to better suit longer strings in some ↵Oystein Eftevaag
language versions, should take care of the issues mentioned in bug [ 1493774 ] KYRA1: Overlapping menu text in spanish version svn-id: r25208
2007-01-26Changed one strcmp in Parse_v2::parseExpr() to scumm_stricmp, to fix bug ↵Sven Hesse
#1632362 ("Moray Eel Game Freeze (Wreck Scene)"). The CD track name is "aquatique", while the script checks for "AQUATIQUE" svn-id: r25207
2007-01-26oops, no idea how that happenedMax Horn
svn-id: r25206
2007-01-26- Just warn, don't die, when a CD-Track isn't foundSven Hesse
- Before using _vm->_adlib, first check whether it's actually there svn-id: r25205
2007-01-26Added separate function for playing cutscene lead-in/out sounds, and made sureTorbjörn Andersson
that these are stopped whenever the engine is going to do a mass killing of game resources, e.g. when restoring or restarting the game. Should fix bug #1645480. (This was a regression added during the rewrite to support DXA.) svn-id: r25204
2007-01-26Don't convert FSNode to a path when we don't have toMax Horn
svn-id: r25203
2007-01-26little parameter reodering.Johannes Schickel
svn-id: r25201
2007-01-26removed unused var, added comment to SO_CHARSET_COLOR caseMax Horn
svn-id: r25200
2007-01-26remvoed some unneeded static keywords.Johannes Schickel
svn-id: r25198
2007-01-26SO_CHARSET_COLOR is a no-op in the original COMI disasm.Travis Howell
svn-id: r25197
2007-01-25fixed kSfxFlagRestartGregory Montoir
svn-id: r25196
2007-01-25modified CUP player code to read data directly from a file stream instead of ↵Gregory Montoir
a large memory buffer. svn-id: r25195
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
svn-id: r25194
2007-01-25Adds special case in snd_playSoundEffect for CD audio.Johannes Schickel
svn-id: r25193
2007-01-25Adds CD audio support.Johannes Schickel
svn-id: r25192
2007-01-25Moved Paula and Infogrames to sound/mods/Sven Hesse
svn-id: r25191
2007-01-25Support for loading the correct EMC pak file in the FM-Towns version.Johannes Schickel
svn-id: r25190
2007-01-25- Some clean-upSven Hesse
- Fixed sound playing and looping - Changed Paula to use non-absolute panning, defaulting to 0.25/0.75 and 0.75/0.25, as per madmoose's suggestion - Prepared/Cleaned-up Paula and Infogrames for the move to sound/mods/ svn-id: r25189
2007-01-25Adds basic support for the FM Towns version with some restrictions:Johannes Schickel
- just english playable - no audio svn-id: r25188
2007-01-25typo.Johannes Schickel
svn-id: r25187
2007-01-25cleanupJohannes Schickel
svn-id: r25186
2007-01-25Using 0 flags for null id instead of KYRA2_UNK_FLAGS.Johannes Schickel
svn-id: r25185
2007-01-25Adding language/platform overwriting removed in r25170 (by accident?)Johannes Schickel
svn-id: r25184
2007-01-25Add another Dutch version of SPY FOX 1 for Windows.Travis Howell
svn-id: r25182
2007-01-25Add Dutch version of Freddi Fish and Luther's Maze Madness for Mac.Travis Howell
svn-id: r25180
2007-01-25Reduce #include dependenciesEugene Sandulenko
svn-id: r25178
2007-01-25Use file sizes in detection too.Eugene Sandulenko
svn-id: r25172