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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-05-08
NEVERHOOD: Move Klayman teleporter appear/disappear animation code from the s...
johndoe123
2013-05-08
NEVERHOOD: Rename more Klayman stuff (not much left :)
johndoe123
2013-05-08
NEVERHOOD: Fix resource file reading by introducing SafeMutexedSeekableSubRea...
johndoe123
2013-05-08
NEVERHOOD: Rename many Klayman functions/variables
johndoe123
2013-05-08
NEVERHOOD: Some work on the Klayman "idle" code (when the user doesn't do som...
johndoe123
2013-05-08
NEVERHOOD: Add destructor to AsScene2804BeamCoil
johndoe123
2013-05-08
NEVERHOOD: Fix addSound in AsScene2609Water and add a destructor
johndoe123
2013-05-08
NEVERHOOD: Add sound lists to all modules which have them
johndoe123
2013-05-08
NEVERHOOD: Add most SoundMan remaining calls
johndoe123
2013-05-08
NEVERHOOD: Implement the actual audio code
johndoe123
2013-05-08
NEVERHOOD: More work on the SoundMan
johndoe123
2013-05-08
NEVERHOOD: Implement the SoundMan; no sound is played yet since the important...
johndoe123
2013-05-08
NEVERHOOD: Implement TextSurface, used in the save/load menus
johndoe123
2013-05-08
NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca...
johndoe123
2013-05-08
NEVERHOOD: Add remaining scenes in Module2400
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2403
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2406
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2402
johndoe123
2013-05-08
NEVERHOOD: Start with Module2400
johndoe123
2013-05-08
NEVERHOOD: Add commented out code (which is TODO) to Module2500 so I don't fo...
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2504 and add all car track scenes
johndoe123
2013-05-08
NEVERHOOD: Start with Module2500
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2803
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2812
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2822
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2810
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2807
johndoe123
2013-05-08
NEVERHOOD: Rename wrongly named stuff
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2804
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2809
johndoe123
2013-05-08
NEVERHOOD: Implement Class488 (renaming TODO)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2808
johndoe123
2013-05-08
NEVERHOOD: Implement Class469
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2806 (Class469 TODO)
johndoe123
2013-05-08
NEVERHOOD: Add scene 28/05
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2803b
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2805
johndoe123
2013-05-08
NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I couldn...
johndoe123
2013-05-08
NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate
johndoe123
2013-05-08
Merge branch 'master'
Willem Jan Palenstijn
2013-05-08
NEVERHOOD: Add scene create/update handling in Module2800
johndoe123
2013-05-08
NEVERHOOD: Added a FIXME
Filippos Karapetis
2013-05-08
NEVERHOOD: Start with Module2800 and add Scene2801
johndoe123
2013-05-08
NEVERHOOD: Add TODO
johndoe123
2013-05-08
NEVERHOOD: Minor renaming, avoid mixing variables with their types
Filippos Karapetis
2013-05-08
NEVERHOOD: Pack the KlaymanIdleTableItem struct
Filippos Karapetis
2013-05-08
NEVERHOOD: Some renaming in Module1000
johndoe123
2013-05-08
NEVERHOOD: More renaming
johndoe123
2013-05-08
NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite)
johndoe123
2013-05-08
Merge branch 'master'
Willem Jan Palenstijn
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