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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-05-23
SHERLOCK: Fix Rose Tattoo scene loading problems from merge
Paul Gilbert
2015-05-22
Merge branch 'master' into sherlock2
Paul Gilbert
2015-05-22
SHERLOCK: Rework use of music flags
Strangerke
2015-05-22
SHERLOCK: Skip delay when intro is skipped
Strangerke
2015-05-22
SHERLOCK: Fix some uninitialized values and unused variables
Strangerke
2015-05-22
SHERLOCK: Fix OR check with identical operands
Strangerke
2015-05-22
SHERLOCK: sound: fix CLIP
Martin Kiewitz
2015-05-22
SHERLOCK: Remove unused variable and field
Paul Gilbert
2015-05-22
SHERLOCK: add detection entry Sherlock 2 German
Martin Kiewitz
2015-05-22
Merge pull request #595 from dreammaster/sherlock
Paul Gilbert
2015-05-21
SHERLOCK: Rename NUM_OF_PEOPLE for better clarity
Paul Gilbert
2015-05-21
SHERLOCK: Replaced second MAX_PEOPLE definition with _characters.size()
Paul Gilbert
2015-05-21
SHERLOCK: Clean up initialization and handling of NPC data
Paul Gilbert
2015-05-21
SHERLOCK: Correct some comments
Paul Gilbert
2015-05-21
TSAGE: Implemented game startup code for Sherlock Logo
Paul Gilbert
2015-05-21
KYRA: Update comment since the file it pointed to moved
Torbjörn Andersson
2015-05-21
AGOS: Add proper fix for regression when loading saved games in PC version of...
Kirben
2015-05-20
TSAGE: Implemented scene logic for Sherlock Logo
Paul Gilbert
2015-05-20
SHERLOCK: Replace another ONSCREEN_FILES_COUNT value
Paul Gilbert
2015-05-20
SHERLOCK: Go to save mode when clicking empty save slot
Paul Gilbert
2015-05-20
SHERLOCK: Constants fixes in UserInterface
Paul Gilbert
2015-05-20
SHERLOCK: Fix display of 'Text Not Found' when doing journal searches
Paul Gilbert
2015-05-20
SHERLOCK: Standardised keypress fields as char type
Paul Gilbert
2015-05-20
SHERLOCK: Re-add GCC_PRINTF and fix resulting GCC warnings
Paul Gilbert
2015-05-20
SHERLOCK: Improve comment as suggested by LordHoto
Strangerke
2015-05-20
SHERLOCK: Add missing game type in detection
Strangerke
2015-05-19
TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display
Paul Gilbert
2015-05-20
AGOS: Fix regression when loading saved games in PC version of Waxworks.
Kirben
2015-05-19
SHERLOCK: Use more constants in doEnvControl
Paul Gilbert
2015-05-19
SHERLOCK: Fix regression in intro sequence display
Paul Gilbert
2015-05-19
SHERLOCK: Trim useless spaces and tabs
Strangerke
2015-05-19
SHERLOCK: Use a bit more MenuMode and SaveMode
Strangerke
2015-05-19
SHERLOCK: Systematically use InvMode values when it's appropriate
Strangerke
2015-05-19
SHERLOCK: Fix some issues pointed by eriktorbjorn
Strangerke
2015-05-19
SHERLOCK: Further minor cleanups
Paul Gilbert
2015-05-19
SHERLOCK: Corrected incorrect method name in SaveManager
Paul Gilbert
2015-05-19
SHERLOCK: Further cleanup for SaveManager
Paul Gilbert
2015-05-19
SHERLOCK: Refactor Surface not to descend directly from Graphics::Surface
Paul Gilbert
2015-05-19
SHERLOCK: Add extra constants for object bit-flags
Paul Gilbert
2015-05-19
SHERLOCK: More syntactic fixes
Paul Gilbert
2015-05-19
SHERLOCK: Syntactic fix and define for SaveManager
Paul Gilbert
2015-05-19
SHERLOCK: Remove iimplicit conversion operator from ImageFrame
Paul Gilbert
2015-05-19
SHERLOCK: Move method comments from cpp to headers
Paul Gilbert
2015-05-19
AGI: implement original sierra font, fix bug #6405
Martin Kiewitz
2015-05-19
AGOS: Fix changing rooms in the PC version of Waxworks.
Kirben
2015-05-19
SHERLOCK: Remove unused typedef
Paul Gilbert
2015-05-19
SHERLOCK: Remove GCC_PRINTF to fix gcc compilation
Paul Gilbert
2015-05-19
SHERLOCK: Replaced references to scene numbers with an enum
Paul Gilbert
2015-05-19
SHERLOCK: Further addition of enums and method renames
Paul Gilbert
2015-05-18
SHERLOCK: Cleanup of Journal::handleEvents
Paul Gilbert
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