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AgeCommit message (Expand)Author
2008-08-02Fixed yet another crash in kyra1 amiga.Johannes Schickel
2008-08-02Detect both HOF non-interactive demos.Travis Howell
2008-08-02Add warning when a voc file is not found.Johannes Schickel
2008-08-02HOF: bug fix for FM-Towns music when using output rates other than 22050 khzFlorian Kagerer
2008-08-02Fixed regressions in kyra1 amiga.Johannes Schickel
2008-08-02Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
2008-08-02Fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
2008-08-02* Increasing max number of allowed token on one line.Nicola Mettifogo
2008-08-02Fixed issues detected by DrMcCoy's obnoxious compiler. ;)Nicola Mettifogo
2008-08-02Removed debug code I forgot a long time ago ;)Nicola Mettifogo
2008-08-02* Added a preprocessor to deal with the crappy location scripts in BRA.Nicola Mettifogo
2008-08-01Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, no...Filippos Karapetis
2008-08-01Added load confirmation dialog for IHNM, like in the original.Filippos Karapetis
2008-07-31* Removed references to the current _backgroundInfo from parser code.Nicola Mettifogo
2008-07-31Disabled masks in BRA Amiga, because the decoding is not known yet.Nicola Mettifogo
2008-07-31Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), andTorbjörn Andersson
2008-07-31Made changing of background more flexible, in that the engine can now configu...Nicola Mettifogo
2008-07-31Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all z-bu...Nicola Mettifogo
2008-07-31Set correct font for dialogues in BRA Amiga.Nicola Mettifogo
2008-07-31Removed debugging leftover.Johannes Schickel
2008-07-31Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Chara...Johannes Schickel
2008-07-30Debug printing a couple more relevant variables in addAni.Kari Salminen
2008-07-30Added some debug aids related to addAni and the processSeqList crashing.Kari Salminen
2008-07-30Make sure that save game descriptions are 0-terminatedFilippos Karapetis
2008-07-30* Unified implementation of flow control opcodes in NS and BRANicola Mettifogo
2008-07-30Reordered initialization lists to silence warning.Nicola Mettifogo
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-07-29Make sure processSeqList and purgeSeqList are only called in the main loop wh...Kari Salminen
2008-07-29Added purgeSeqList function (Used in mainloop now). Let's see if this helps a...Kari Salminen
2008-07-29* Implemented pause/resume of command executionNicola Mettifogo
2008-07-29Added a debug message to loadTempSaveOS's to check whether we loaded the whol...Kari Salminen
2008-07-29* Added flexible verb configuration for both NS and BRA.Nicola Mettifogo
2008-07-29Rearranged parts of the Operation Stealth savegame loading routine.Kari Salminen
2008-07-29Added dialogue text rendering for BRA.Nicola Mettifogo
2008-07-29Mask files don't always exist in Amiga version of BRA, in paricular NULL.msk.Travis Howell
2008-07-29Add check common directories, in loadScenery() for Amiga version of BRA.Travis Howell
2008-07-29* Fixed positioning of balloons and faces in BRA (dos, at least).Nicola Mettifogo
2008-07-28Enforcing use of nullZonePtr only for nulling out pointers, as it is useless ...Nicola Mettifogo
2008-07-28Fixing 'warning: comparison of unsigned expression < 0 is always false'Max Horn
2008-07-28Fixed crash when running Operation Stealth introduced in r33339 (There are ac...Kari Salminen
2008-07-28Added loading of temporary Operation Stealth savegames. Needs testing!Kari Salminen
2008-07-28Yet another hack to deal with labels... Must rethink this crap from scratch.Nicola Mettifogo
2008-07-28Moved validation step from revision 33363, so that it is executed for all ani...Nicola Mettifogo
2008-07-28Fixed loading of static items.Nicola Mettifogo
2008-07-28CleanupFilippos Karapetis
2008-07-28Pick up/drop/open/close actions are now available in game.Nicola Mettifogo
2008-07-28Implemented opcodes for picking up/dropping/opening/closing items.Nicola Mettifogo
2008-07-28Tiny readability aid for parser code.Nicola Mettifogo
2008-07-28Added remaining load functions needed for the Operation Stealth savegame form...Kari Salminen
2008-07-28Cut Future Wars savegame loading routine into parts that can be reused when l...Kari Salminen