Age | Commit message (Collapse) | Author |
|
To match official documentation (e.g. game manual, credits).
|
|
|
|
|
|
|
|
Should have been removed in a4b8c6e054fec4a3555970a70430a90fa96db12e
but wasn't.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
wasn't initialized in case milesAudio was disabled
|
|
There's probably a better way of handling this, but as long as we
hard-code a delay, we may as well try to make it fit.
|
|
|
|
|
|
|
|
|
|
|
|
Adlib.
|
|
AGOS: Give each MIDI track its own loop flag
Since the changes broke looping in Simon the Sorcerer 2.
|
|
|
|
... as per m_kiewitz's suggestions.
|
|
At the moment, AdLib music doesn't work yet though. At least not
for this particular case.
|
|
|
|
|
|
- added support for MIDPAK.AD timbre files on top
FAT.OPL. FAT.OPL gets copied by installer into MIDPAK.AD for this version
- changed order of timbre file checking
- adjusted and improved comments about discworld 1 versions
|
|
|
|
eriktorbjorn owns a version of DW1, that only has FAT.OPL and no
SAMPLE.AD/SAMPLE.OPL. We check if SAMPLE.AD/.OPL are available,
if not we try our luck with FAT.OPL
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- not using byte pointer + size and instead now a
SeekableReadStream for factory
- adjusted ACCESS + AGOS engines accordingly
|
|
|
|
|
|
use PKWARE data compression library code from COMMON/
AdLib drivers will get changed to use streams too
|
|
This should fix compilation on gcc
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|