Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-28 | Fix Operation Stealth's opcode 0x82's parameter list (Verified with DOS ↵ | Kari Salminen | |
version's disassembly). svn-id: r32335 | |||
2008-05-28 | Update the hard coded string translations in The Dig. | Travis Howell | |
svn-id: r32334 | |||
2008-05-27 | Fixed KyraEngine_v1::snd_stopVoice and KyraEngine_v1::snd_voiceIsPlaying ↵ | Johannes Schickel | |
implementations. svn-id: r32330 | |||
2008-05-27 | Added a few more comments about Operation Stealth's opcodes (Redundancies, ↵ | Kari Salminen | |
Future Wars's opcodes' end point). svn-id: r32328 | |||
2008-05-27 | Went through Operation Stealth's opcode list and added TODOs for naming all ↵ | Kari Salminen | |
unknown functions properly and some notes about opcode redundancies. svn-id: r32327 | |||
2008-05-27 | More simplifications to the talk functions | Filippos Karapetis | |
svn-id: r32326 | |||
2008-05-27 | Fixed the two animation FIXMEs | Filippos Karapetis | |
svn-id: r32325 | |||
2008-05-27 | longitud -> length | Filippos Karapetis | |
respuesta -> answer objetos_que_tengo -> inventoryObjects boton -> button cuadrante -> quadrant distancia -> distance juego -> game frase -> phrase suena -> sound usado -> used responde -> response puesto -> position svn-id: r32321 | |||
2008-05-27 | objeto_que_lleva -> pickedObject | Filippos Karapetis | |
Removed the verb defines and replaced them with appropriate enums svn-id: r32320 | |||
2008-05-27 | Rewrote some more room logic | Filippos Karapetis | |
svn-id: r32319 | |||
2008-05-27 | Every time strcmp is abused, a baby koala cries... | Filippos Karapetis | |
Changed loads of strcmp's to integer comparisons. There might be two possible regressions (marked with a FIXME) in animation_2_1() and animation_9_6(), which need to be tested Also, fixed a silly regression I made in commit #32312 in getLine() svn-id: r32317 | |||
2008-05-27 | Changed roomParse to accept an array directly and rewrote some more room logic | Filippos Karapetis | |
svn-id: r32315 | |||
2008-05-27 | comienza_sound -> playSound | Filippos Karapetis | |
fin_sound -> stopSound comienza_sound -> playSound n_puerta -> doorNum cierra_puerta -> closeDoor svn-id: r32314 | |||
2008-05-27 | Cleanup of the X_OBJ and Y_OBJ defines | Filippos Karapetis | |
svn-id: r32313 | |||
2008-05-27 | palJuego -> gamePalette | Filippos Karapetis | |
x_raton -> mouseX y_raton -> mouseY Some slight cleanup svn-id: r32312 | |||
2008-05-27 | Fixed an endian-related issue, making Woodruff controlable on big-endian ↵ | Sven Hesse | |
machines. It still breaks when switching screens and object videos are mispositioned, though. svn-id: r32310 | |||
2008-05-26 | Fixed Italian Woodruff's MD5 | Sven Hesse | |
svn-id: r32309 | |||
2008-05-26 | More split screen fixes. | Sven Hesse | |
I never get tired out those... ;) svn-id: r32308 | |||
2008-05-26 | Changed floating point immediates to single precision (Silences MSVC warning ↵ | Kari Salminen | |
C4305: '+=' : truncation from 'double' to 'float'). svn-id: r32307 | |||
2008-05-26 | Implement built-in screensaver | Eugene Sandulenko | |
svn-id: r32306 | |||
2008-05-26 | Use memmove when source and destination sprite areas overlap in drawSprite() | Sven Hesse | |
svn-id: r32305 | |||
2008-05-26 | Fix leftover 8bit character | Eugene Sandulenko | |
svn-id: r32304 | |||
2008-05-26 | Fix delays against original | Eugene Sandulenko | |
svn-id: r32303 | |||
2008-05-26 | Simplified all calls to talk_vb and talk_vbpuerta, together with some more ↵ | Filippos Karapetis | |
calls to talk() svn-id: r32302 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32301 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32300 | |||
2008-05-26 | Removed a lot of duplicate code, fixed a mistake I made in sprintf | Filippos Karapetis | |
svn-id: r32299 | |||
2008-05-26 | More simplification to the talk() calls, fixed a shadowing warning | Filippos Karapetis | |
svn-id: r32298 | |||
2008-05-26 | Disable Drascula's and MADE's dummy fallbackDetect. | Jordi Vilalta Prat | |
svn-id: r32297 | |||
2008-05-26 | Started rewriting room logic | Filippos Karapetis | |
svn-id: r32294 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32293 | |||
2008-05-26 | Changed anim/static PieceDesc loading, to allow for more sanity checks. | Sven Hesse | |
This should take care of all invalid reads in renderStatic(), updateStatic() and updateAnim() svn-id: r32292 | |||
2008-05-26 | Slight cleanup | Filippos Karapetis | |
svn-id: r32290 | |||
2008-05-26 | Silence MSVC warning C4800. | Kari Salminen | |
svn-id: r32288 | |||
2008-05-26 | Formatting. | Johannes Schickel | |
svn-id: r32285 | |||
2008-05-26 | Renamed files for consistency | Filippos Karapetis | |
svn-id: r32283 | |||
2008-05-26 | Code cleanup: | Filippos Karapetis | |
- Removed sagaresnames.h - Moved all special scenes to scene.h, and named them consistently (e.g. RID_ITE_OVERMAP_SCENE -> ITE_SCENE_OVERMAP) - Moved all resources which were used by the ITE intro into ite_introproc.cpp - Removed several defines which were only used once (e.g. the SFX names) - Reordered the GameResourceDescription resources so that ITE and IHNM specific resources are placed in the end - Updated the comment about the IHNM Mac music - Changed the callocs in loadPalAnim to mallocs, like in the rest of the code - Removed the MEM error svn-id: r32282 | |||
2008-05-26 | Fixed graphics decoding bug in Manhole: N&E | Benjamin Haisch | |
svn-id: r32281 | |||
2008-05-26 | Cleanup | Filippos Karapetis | |
svn-id: r32280 | |||
2008-05-26 | - Hopefully fixed 'responsiveness' of the mouse cursor/event handling | Benjamin Haisch | |
- Disabled auto dirty rects which caused major gfx problems - Added default mouse cursor for Manhole: N&E - Fixed sound rate for Manhole: N&E - Don't automatically show mouse cursor when a new cursor was loaded svn-id: r32279 | |||
2008-05-26 | Implemented visual effects 2 and 15 | Benjamin Haisch | |
svn-id: r32278 | |||
2008-05-26 | Possible fix for bug #1949230: "M4: compilation error" | Filippos Karapetis | |
svn-id: r32277 | |||
2008-05-26 | Ooops, made frame skipping for A/V sync correction work again (instead of ↵ | Sven Hesse | |
locking up) svn-id: r32276 | |||
2008-05-26 | Fixed some code formatting thanks to LordHoto | Jordi Vilalta Prat | |
svn-id: r32275 | |||
2008-05-25 | Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in ↵ | Sven Hesse | |
Woodruff's intro svn-id: r32274 | |||
2008-05-25 | Fixed the small static sound in Woodruff's intro video. | Sven Hesse | |
Interestingly, this does _not_ fix the audio lag, so I was apparently wrong and it's another issue. *g* This does however fix the glitches in the Last Dynasty intro. svn-id: r32273 | |||
2008-05-25 | typo | Florian Kagerer | |
svn-id: r32271 | |||
2008-05-25 | - some pauseEngineIntern() code for the HOF sequence player (not tested) | Florian Kagerer | |
svn-id: r32270 | |||
2008-05-25 | Added a workaround for the nut rolling animation in the administration ↵ | Sven Hesse | |
center in Woodruff svn-id: r32269 | |||
2008-05-25 | Fixing Bug #1970111 ("WOODRUFF: Close Up not erased") | Sven Hesse | |
svn-id: r32266 |