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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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game.cpp
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Commit message (
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Author
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-12
Hide unnecessary debug output
Eugene Sandulenko
2005-08-10
Made Gobliiins less of a CPU hog by adding some strategic delays and
Torbjörn Andersson
2005-08-08
Cleanups. Mostly removal of seemingly unused variables and stuff.
Torbjörn Andersson
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-19
Some stubs for gob2.
Eugene Sandulenko
2005-07-10
Cleanup.
Torbjörn Andersson
2005-05-08
Comply to our coding conventions
Max Horn
2005-05-05
Cleanup
Torbjörn Andersson
2005-04-30
Support for looping sounds.
Torbjörn Andersson
2005-04-21
Initialized variable to avoid Valgrind warning.
Torbjörn Andersson
2005-04-15
o Switch track on each new scene.
Eugene Sandulenko
2005-04-13
Patch from wjp. Fix keyboard input.
Eugene Sandulenko
2005-04-12
Patch #1181639. "GOB: Possible inter_renewTimeInVars() fix"
Eugene Sandulenko
2005-04-11
convert some struct members - unfortunately we can't currently allocate memor...
Joost Peters
2005-04-10
Some inter_variables cleanup.
Joost Peters
2005-04-09
Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (ope...
Max Horn
2005-04-09
Fix legal header. Be careful when doing global search and replace! Better use...
Max Horn
2005-04-09
read index as LE value
Joost Peters
2005-04-09
Fix crash after dropping item on screen change - thanks wjp!
Joost Peters
2005-04-09
o Put numerous debug messages to deeper level and removed others
Eugene Sandulenko
2005-04-06
Restore accidentally remove line
Eugene Sandulenko
2005-04-06
o Implemented pDrawLetter
Eugene Sandulenko
2005-04-05
Remove useless casts
Max Horn
2005-04-05
Fixing lots of warnings
Max Horn
2005-04-05
Removed unused variables.
Torbjörn Andersson
2005-04-05
Updated part of headers.
Eugene Sandulenko
2005-04-05
Initial checking of Gob engine
Eugene Sandulenko