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path: root/graphics/VectorRendererSpec.cpp
AgeCommit message (Collapse)Author
2010-10-12JANITORIAL: Cleanup (mostly whitespace)Torbjörn Andersson
svn-id: r53161
2010-08-25GUI: Fixed bug #2505686: "GUI: minor artifacts in rounded corners"Eugene Sandulenko
It is practically not possible to get rid of those completely due to rounding errors with 16-bit surface. svn-id: r52367
2010-03-18Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use ↵Johannes Schickel
of invalid C++. svn-id: r48291
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-07-30Fixed missing clearing of the low bit of the alpha mask in the "dim" screen ↵Johannes Schickel
shading function. svn-id: r42935
2009-07-30Fix bug #2829737: "GUI: Wrong background colours on dialog screens (IRIX)".Johannes Schickel
svn-id: r42934
2009-07-16Fixed bug 2820514 ("Help dialog causes crash")Vicent Marti
svn-id: r42537
2009-07-16Formatting.Johannes Schickel
svn-id: r42530
2009-07-16Fixed issue with beveled shapes being drawn outside their shapes. Possible ↵Vicent Marti
regressions. svn-id: r42529
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-05-06Silence warnings. Const correctnessEugene Sandulenko
svn-id: r40347
2009-03-11Fixed bug #2619802 (Game name overwrites scroll bar).Vicent Marti
svn-id: r39335
2009-02-18Honour alpha bits in applyScreenShading() (used in "add game", "edit game" ↵Joost Peters
and "options" dialogs). svn-id: r38478
2009-02-17Fixed bug #2609755 (GUI memory corruption).Vicent Marti
svn-id: r38447
2009-02-16Change formatting to match our code guidelines.Johannes Schickel
svn-id: r38382
2009-02-16Cleanup.Johannes Schickel
svn-id: r38381
2009-02-16Removed obsolete FIXME.Johannes Schickel
svn-id: r38380
2009-02-16Fixed VectorRenderSpec for no fancy theme!Lars Persson
svn-id: r38377
2009-02-13GUI: Fixed long-standing bug in calcGradient (gradients look a bit better now)Max Horn
svn-id: r36311
2009-02-13cleanupMax Horn
svn-id: r36309
2009-02-13Rewrote VectorRendererSpec & VectorRendererAA to use a ↵Max Horn
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288
2009-02-12GUI renderer: some cleanup; added comment on sqrt implementation (on my ↵Max Horn
system, plain sqrt is 50x faster -- on highest optimization levels, otherwise it is something like 200x) svn-id: r36277
2009-02-01Silenced MSVC warning (MSVC is being silly here...)Filippos Karapetis
svn-id: r36185
2009-02-01Merged r36175 from branch-0-13-0:Marcus Comstedt
Fixed alpha blending in the UI dialogs by adding alpha computation to the blendPixelPtr() function. To minimize impact, pre-multiplied alpha is assumed, meaning that the blending of the R, G and B components is the same both with and without hardware alpha. svn-id: r36177
2009-01-30Got rid of VectorRenderer::surfacePitch() & ↵Max Horn
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
svn-id: r36148
2009-01-26error out when no renderer was created due to unknown/unsupported PixelFormatJoost Peters
svn-id: r36074
2009-01-22Got rid of several occurrences of gBitFormatMax Horn
svn-id: r35995
2008-12-26Fix for the SliderWidget glitch when showing very small values (and ↵Jordi Vilalta Prat
potentially for other small widgets) svn-id: r35557
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-12-22Fix the rendering of stroked tabsJordi Vilalta Prat
svn-id: r35479
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-10-29Enable gui renderer for all bit depths we support currently.Johannes Schickel
svn-id: r34865
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-09Fixed small graphical glitch in Classic theme tabs.Vicent Marti
svn-id: r34760
2008-09-20Bugfix: Graphical glitch when drawing beveled squares (classic theme).Vicent Marti
svn-id: r34611
2008-09-20- Reverted circle drawing algorithm.Vicent Marti
- Fixed Launcher savegame load menu. svn-id: r34610
2008-09-20Fixed warnings.Johannes Schickel
svn-id: r34609
2008-09-19Unrolled a loop.Vicent Marti
Misc fixes. svn-id: r34604
2008-09-10Fixed bottleneck: Screen dimming.Vicent Marti
svn-id: r34482
2008-09-07Misc performance fixes.Vicent Marti
svn-id: r34398
2008-09-05Fixed severe bottleneck in the XML Parser code.Vicent Marti
Applied Max's patch for character drawing. Added new FP squareroot function. svn-id: r34354
2008-09-05Fixing a typo :)Max Horn
svn-id: r34342
2008-09-02Massive refactoring/cleanup on the theme engine/parser.Vicent Marti
svn-id: r34285
2008-09-01Use memcpy instead of hand-rolled colorCopy (on many systems, memcpy is ↵Max Horn
hand-optimized asm or even a compiler built-in and *way* faster than any C code you could roll yourself -- it's way faster on my system, too) svn-id: r34238
2008-08-31Split VectorRenderer interface from custom vector renderers.Vicent Marti
svn-id: r34226