index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
graphics
/
colormasks.h
Age
Commit message (
Expand
)
Author
2009-08-30
Added the ColorMask ARGB3444 for Gamecube/Wii
Andre Heider
2009-02-18
Use 4444 overlay on PSP (instead of 1555).
Joost Peters
2009-02-10
1555 is ABGR (not ARGB)
Joost Peters
2009-01-27
Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system)
Max Horn
2009-01-25
Renamed lowBits -> kLowBitsMask and highBits -> kHighBitsMask
Max Horn
2009-01-22
Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. ...
Max Horn
2008-11-03
Oops actually it seems I forgot to remove mask entries of PixelFormat before ...
Johannes Schickel
2008-11-03
Simplified Graphics::createPixelFormatFromMask helper.
Johannes Schickel
2008-11-03
Committed my patch #2216641 "GRAPHICS: PixelFormat introduction".
Johannes Schickel
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-08-11
make use of RGBToColor<ColorMasks> > template function
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-04-17
Fixed (A)RGBToColor templates
Max Horn
2006-04-17
Since we define alpha value 255 to mean 'opaque', or T::kAlphaMask into the r...
Max Horn
2006-04-17
Add color conversion functions based on ColorMasks, to demonstrate how this w...
Max Horn
2006-04-17
Moved ColorMasks to their own new header graphics/colormasks.h, so that both ...
Max Horn