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2011-09-06GRAPHICS: Remove dithering code.Johannes Schickel
The code is not used anymore and neither the Mohawk developers, who expressed that they might need dithering for some games, nor DrMcCoy, who wrote it, need this code anymore. In the worst case if anyone needs it again, we can revert this commit.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-19ALL: Push down deps on stream.h from .h to .cpp filesMax Horn
svn-id: r54358
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
svn-id: r44802
2008-12-27Adding support for specifying an index that will be ignored when building ↵Sven Hesse
the PaletteLUT (for transparent values that should never be found) svn-id: r35584
2008-12-24Documenting the dither code a bit more and removing SierraLight's not needed ↵Sven Hesse
height argument svn-id: r35530
2008-12-24Moving the dither code to graphics/Sven Hesse
svn-id: r35526