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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dxa_player.cpp
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Author
2007-08-04
Fix bug ##1767235 - Feeble Files: Video Playback garbled, game crashes.
Travis Howell
2007-07-12
Some optimisations to the DXA player to reduce the amount of needless mallocing
Robin Watts
2007-06-27
Fix crash regression, when playing OmniTV videos in The Feeble Files. Caused ...
Travis Howell
2007-06-12
Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Fi...
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-03
Fixing various doxygen warnings
Max Horn
2007-01-01
Always reset _scaledBuffer to zero when playing video, to prevent double free.
Travis Howell
2006-12-18
Change position of scale code, Scale code shouldn't have been FRAM specific
Travis Howell
2006-12-18
Check _scaleMode when decoding a NULL frame. Otherwise we will draw the
Torbjörn Andersson
2006-12-15
Fix regression. It crashed with orignial DXA files.
Eugene Sandulenko
2006-12-14
Only allocate _scaleBuffer when required.
Travis Howell
2006-12-14
When drawing an interlaced frame, only clear every other line instead of the
Torbjörn Andersson
2006-12-11
Add cyx's patch for endian issues in DXA player
Travis Howell
2006-12-11
Whitespace changes
Travis Howell
2006-12-11
Adjust DXA scaling code for Broken Sword 1
Travis Howell
2006-12-11
Fix typo in initial _scaleBuffer check
Travis Howell
2006-12-11
Add patch #1611503 - DXA: Improved encoder (filesize and speed)
Travis Howell
2006-06-28
Add patch #1504492 - DXA: New compression scheme
Travis Howell
2006-06-28
Add eriktorbjorn's patch for DXA unification, with more changes
Travis Howell