Age | Commit message (Collapse) | Author | |
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2006-12-14 | When drawing an interlaced frame, only clear every other line instead of the | Torbjörn Andersson | |
entire buffer. Introduced a _drawBuffer pointer which points either to _scaledBuffer or _frameBuffer1. That way, we don't need to copy _frameBuffer1 every time we draw an unscaled frame. (Probably the most common case by far.) Adjusted the Broken Sword 1 DXA player for the second change. (It sneakily avoids copying each frame by using _drawBuffer directly.) svn-id: r24846 | |||
2006-12-11 | Add patch #1611503 - DXA: Improved encoder (filesize and speed) | Travis Howell | |
svn-id: r24838 | |||
2006-06-28 | Correct docs for copyFrameToBuffer() | Travis Howell | |
svn-id: r23336 | |||
2006-06-28 | Add patch #1504492 - DXA: New compression scheme | Travis Howell | |
svn-id: r23333 | |||
2006-06-28 | Add eriktorbjorn's patch for DXA unification, with more changes | Travis Howell | |
svn-id: r23332 |