Age | Commit message (Collapse) | Author |
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We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.
svn-id: r48254
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svn-id: r46329
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implementation, these classes are Singletons, so they will ever only be initialized once at most anyway.
svn-id: r46313
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svn-id: r46309
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26967
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svn-id: r26922
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- adds three different font styles to the themes (normal, bold (default one), italic)
- implements code for specifing the font files in the theme config ('fontfile_normal','fontfile_bold' and 'fontfile_italic' in the 'extra' section)
- changes EditTextWidget to use the normal font (has some minor aligment problems with the caret now, though)
- extends the FontManager (new functions: getFontByName, assignFontToName, removeFontName)
- adds the font style constans to the builtin constants for the evaluator)
svn-id: r21868
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svn-id: r20519
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svn-id: r20088
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svn-id: r19710
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svn-id: r19142
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svn-id: r18970
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svn-id: r16742
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svn-id: r16471
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svn-id: r16470
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games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
svn-id: r16467
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svn-id: r16461
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svn-id: r16460
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