Age | Commit message (Expand) | Author |
2010-02-05 | Have SCI look through the patches directory (except in KQ6 where the patches ... | Matthew Hoops |
2009-12-30 | The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game... | Filippos Karapetis |
2009-12-29 | Updated module.mk | Filippos Karapetis |
2009-11-18 | Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that th... | Max Horn |
2009-10-16 | Converting AVIPlayer into a class that inherits from VideoDecoder and adapt S... | Matthew Hoops |
2009-08-30 | Add an AVI player and MSVideo1 codec for use with some SCI Windows game (such... | Matthew Hoops |
2009-08-21 | Add JPEG decoder from 16bpp branch | Scott Thomas |
2009-08-21 | add conversion.h and conversion.cpp into trunk (were present in working copy,... | Jody Northup |
2009-07-27 | Add ARM code version of Normal2x scaler. | Robin Watts |
2009-07-21 | Add ARM code implementation of Scaler2x, and enable it for the WinCE | Robin Watts |
2009-07-07 | Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI) | Johannes Schickel |
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're... | Filippos Karapetis |
2009-05-21 | Moved the Coktel video player into its own subdirectory | Filippos Karapetis |
2009-05-20 | Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's V... | Sven Hesse |
2009-01-07 | Further merging of the SMK and DXA players (the FLIC player is not done yet): | Filippos Karapetis |
2008-12-31 | Removed Graphics::ImageMan. Nothing uses it | Max Horn |
2008-12-24 | Moving the dither code to graphics/ | Sven Hesse |
2008-12-21 | Move all video players to separate directory | Eugene Sandulenko |
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since t... | Travis Howell |
2008-11-15 | added FLIC player from KoM engine module. | Gregory Montoir |
2008-09-20 | Fixed build. | Johannes Schickel |
2008-09-20 | - Merged the new RTL changes into the branch. | Vicent Marti |
2008-08-31 | Split VectorRenderer interface from custom vector renderers. | Vicent Marti |
2008-08-20 | Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes compilin... | Kari Salminen |
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou... | Johannes Schickel |
2008-05-03 | - Added missing virtual destructor in VectorRenderer | Johannes Schickel |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2007-05-01 | Fix compilation. | Nicola Mettifogo |
2007-05-01 | Implemented a IFF (Interchange File Format) parser and added subclasses to pa... | Nicola Mettifogo |
2007-02-12 | Merged the "palette manager" into the cursor manager. It was only used to | Torbjörn Andersson |
2006-08-27 | Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more | Torbjörn Andersson |
2006-06-28 | Add eriktorbjorn's patch for DXA unification, with more changes | Travis Howell |
2006-06-24 | * Renamed config.mak to config.mk | Max Horn |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-20 | After the GUI has finished, restore the old cursor palette (if any). For this | Torbjörn Andersson |
2006-02-20 | Moved fonts to a new dir graphics/fonts | Max Horn |
2006-02-20 | Moved common/scaler* to graphics/ | Max Horn |
2006-02-12 | Reduced data duplication in module.mk files; added module.mk files for null a... | Max Horn |
2006-01-27 | - adds the new gui renderer also a new implementation for the classic gui | Johannes Schickel |
2005-07-29 | Simple ILBM images reader. | Eugene Sandulenko |
2005-04-28 | Forgot to commit this, oops :-/ | Max Horn |
2005-02-06 | Moved the console font from gui to graphics | Max Horn |
2005-01-06 | Switching GUI to an alternate font; using a second, bigger, font for 640x480 ... | Max Horn |
2005-01-06 | Added a font manager (work in progress) | Max Horn |
2004-11-25 | Added some graphic primitives | Max Horn |
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn |