Age | Commit message (Collapse) | Author |
|
svn-id: r35172
|
|
svn-id: r34875
|
|
compiling under MSVC.
svn-id: r34063
|
|
(Without Max' compressed backward seeking support for now)
svn-id: r34053
|
|
svn-id: r33645
|
|
svn-id: r31226
|
|
svn-id: r30804
|
|
svn-id: r30664
|
|
been updated.
svn-id: r28966
|
|
svn-id: r28516
|
|
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
|
|
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
|
|
the same datatype.
svn-id: r22074
|
|
svn-id: r22041
|
|
cycles... not that it really matters :)
svn-id: r21985
|
|
single pixels here currently)
svn-id: r21983
|
|
svn-id: r21982
|
|
could be better)
svn-id: r21981
|
|
the scalers and the GUI code can access them. Also added (untested) entries for 1555, 444, 888 and 8888 modes
svn-id: r21966
|
|
with newer GCC versions, (b) speed was improved on some systems, but actually slower on others, and (c) even on my old 400 Mhz G4 hqx is fast enough w/o it
svn-id: r21961
|
|
svn-id: r21605
|
|
* Common::File will now look inside the application bundle on MacOS X for a file if
it can't find it anywhere else (so it'll find default-theme.ini and .zip)
* Cleaned up some #ifs.
svn-id: r21308
|
|
version of patch 1448395 by Aubin and some of my
own changes.
Notably:
* Two elements of a struct in backends/midi/quicktime.cpp
needed to be forced to BE.
* NASM set to build Mach-O binaries
* configure now checks for Altivec support on Darwin hosts,
instead of assuming it. Altivec support can also be disabled (not 100% sure if t
his is actually needed, but might be handy for crosscompiling).
* The aliasing of the symbols contained in the .asm files
done on Windows were also needed on MacOS.
Note that while the asm code is properly compiled and linked
in, HQ2/3x support will still not work properly on Intel macs
if NASM is enabled.
svn-id: r21280
|
|
svn-id: r20798
|
|
svn-id: r20797
|