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AgeCommit message (Expand)Author
2010-08-04GRAPHICS: Change signature of VideoDecoder::load()Max Horn
2010-08-04GRAPHICS: Fix FlicDecoder::hasDirtyPalette signatureMax Horn
2010-07-30VIDEO: Ignore requests to unpause when video is already unpausedOri Avtalion
2010-07-30VIDEO: Fix FLIC loopingMatthew Hoops
2010-07-21Strip trailing whitespaces in our common code base.Johannes Schickel
2010-07-17Remove PalmOS portMax Horn
2010-07-14Fix valgrind warning.Matthew Hoops
2010-06-17Fixed a few cppcheck errors.Torbjörn Andersson
2010-06-16Fixed QDM2 to working state.David Turner
2010-06-15Fix spelling, cleanupMax Horn
2010-05-31Fix our interpretation of the audio compression types to what FFmpeg currentl...Matthew Hoops
2010-05-31Ignore v2 compressed audio chunks instead of treating them as Huffman DPCM. S...Matthew Hoops
2010-05-27Cleanup AVI a bit, add support for stereo audioMatthew Hoops
2010-05-26Take any 'moov' resource from a resource fork, not just 0x80; minor cleanup.Matthew Hoops
2010-05-26Proper fix for the MSVC warning concerning packing: reordered the members of ...Filippos Karapetis
2010-05-26Properly fixed MSVC warning C4121 (alignment of a member was sensitive to pac...Filippos Karapetis
2010-05-26Implement QuickTime playback for SCI1.1 Mac. The 'Halfdome' and 'KQ6Movie' vi...Matthew Hoops
2010-05-25Fix a regression with rewinding in QuickTime videos (looping works in Riven a...Matthew Hoops
2010-05-23Add support for loading the QuickTime 'moov' atom from the file's resource fo...Matthew Hoops
2010-05-23Move the QDM2 code to the graphics module, removing the cyclic dependency.Matthew Hoops
2010-05-23Hide the QDM2 implementation and only expose it via a factory method, hopeful...Matthew Hoops
2010-05-23FFMpeg switched to Git, so update link to original smacker decoder.Eugene Sandulenko
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when M...Matthew Hoops
2010-05-20Add a pause level system to VideoDecoder (blatantly ripped off from Engine) a...Matthew Hoops
2010-05-18Add a new class 'RewindableVideoDecoder' that allows a video to be rewound an...Matthew Hoops
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-18Fix currentFrame semantics in Flic playerOri Avtalion
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of th...Matthew Hoops
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-15Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the drawi...Sven Hesse
2010-03-15The frame coordinate cropping for IMDs is wrong, and should be unnecessary an...Sven Hesse
2010-03-11Removing a debug warning() and adding some commentsSven Hesse
2010-03-11Adding support for the very primitive and simply early IMD format used in Fas...Sven Hesse
2010-03-08Remove unnecessary #includesMax Horn
2010-02-06Revert r47944: useless debug messages, sorry for the wrong commitArnaud Boutonné
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
2010-02-05Silence a valgrind warning. The sound buffer should be created with malloc an...Matthew Hoops
2010-02-05Have SCI look through the patches directory (except in KQ6 where the patches ...Matthew Hoops
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a hig...Max Horn
2010-01-09Yup, not checking for stereo sound was an accident hereSven Hesse
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-08Rename QueuedAudioStream to QueuingAudioStreamMax Horn
2010-01-08Switch Tinsel, MADE and some of the video players to QueuedAudioStreamMax Horn
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...Filippos Karapetis
2009-12-29Fix warningEugene Sandulenko