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AgeCommit message (Expand)Author
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-15Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the drawi...Sven Hesse
2010-03-15The frame coordinate cropping for IMDs is wrong, and should be unnecessary an...Sven Hesse
2010-03-11Removing a debug warning() and adding some commentsSven Hesse
2010-03-11Adding support for the very primitive and simply early IMD format used in Fas...Sven Hesse
2010-03-08Remove unnecessary #includesMax Horn
2010-02-06Revert r47944: useless debug messages, sorry for the wrong commitArnaud Boutonné
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
2010-02-05Silence a valgrind warning. The sound buffer should be created with malloc an...Matthew Hoops
2010-02-05Have SCI look through the patches directory (except in KQ6 where the patches ...Matthew Hoops
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a hig...Max Horn
2010-01-09Yup, not checking for stereo sound was an accident hereSven Hesse
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-08Rename QueuedAudioStream to QueuingAudioStreamMax Horn
2010-01-08Switch Tinsel, MADE and some of the video players to QueuedAudioStreamMax Horn
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...Filippos Karapetis
2009-12-29Fix warningEugene Sandulenko
2009-12-29Added a thin wrapper around the VMD player class, so that it can be used with...Filippos Karapetis
2009-12-29Adding a getFrameWaitTime() method to get the frame waiting time instead of d...Sven Hesse
2009-12-29Adding CoktelVideo::hasExtraData(void), for checking if /any/ extra data file...Sven Hesse
2009-12-06Adding support for mono signed 16bit little-endian uncompressed PCM audio (th...Sven Hesse
2009-11-30Only print sound information if there actually is sound (preventing a divisio...Sven Hesse
2009-11-30Properly clear the chunk headers again on closingSven Hesse
2009-11-28Adding a parameter to the AviDecoder constructor to allow changing the SoundT...Sven Hesse
2009-11-28Fixing a valgrind warning by memsetting _paletteSven Hesse
2009-11-27Fixing an invalid read in the destructorSven Hesse
2009-11-2700AM is another compressed frame type, fixing this (thanks to digitall for fi...Sven Hesse
2009-11-27Extended the AviDecoder a bitSven Hesse
2009-11-25TypoFilippos Karapetis
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...Max Horn
2009-11-11Add missing ")" in #if check.Johannes Schickel
2009-11-10Move definition of stdint types to the only file that needs them (mpeg_player.h)Max Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-16Override getAudioLag() in the AviDecoder (blatantly borrowed from the Smacker...Matthew Hoops
2009-10-16Converting AVIPlayer into a class that inherits from VideoDecoder and adapt S...Matthew Hoops
2009-10-16Added a new convenience method to the video player, which adds the event of s...Filippos Karapetis
2009-10-14gob: fix a regression in Bargon Attack intro caused by a fix of Ween problems...Arnaud Boutonné
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-08Fix what looks like a typo bug in the AVI playerMax Horn
2009-09-01Add some more drawing constraints, so prevent overflowing the video memorySven Hesse
2009-08-30Rename the WAVE_* constants to AVI_WAVE_* to fix compile on WinCE.Matthew Hoops
2009-08-30Named some unnamed enums. Hopefully, this will fix compilation under WinCE.Filippos Karapetis
2009-08-30Add an AVI player and MSVideo1 codec for use with some SCI Windows game (such...Matthew Hoops
2009-08-29Patch #2836424: "Optional compilation of CoktelVideo and Indeo3"Eugene Sandulenko
2009-08-22Fixing some problems when calling the player with muted outputSven Hesse