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AgeCommit message (Expand)Author
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a hig...Max Horn
2010-01-09Yup, not checking for stereo sound was an accident hereSven Hesse
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2010-01-08Rename QueuedAudioStream to QueuingAudioStreamMax Horn
2010-01-08Switch Tinsel, MADE and some of the video players to QueuedAudioStreamMax Horn
2010-01-07- Adapt documentation, that keycolor in setMouseCursor may not exceed the max...Johannes Schickel
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2009-12-31Worked around what appears to be a bad JPEG image in the Masterpiece edition ofTorbjörn Andersson
2009-12-30Rename Common::Stream::readLine_NEW to readLineMax Horn
2009-12-30remove bad hackery caused by n64 port and avoid polluting StdioStream using a...Fabio Battaglia
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
2009-12-30Use the special Cinepak YUV2RGB function in the Cinepak decoder. This makes t...Matthew Hoops
2009-12-30The wrapper for the VMD decoder is only used in the SCI engine for SCI32 game...Filippos Karapetis
2009-12-29Fix warningEugene Sandulenko
2009-12-29Updated module.mkFilippos Karapetis
2009-12-29Added a thin wrapper around the VMD player class, so that it can be used with...Filippos Karapetis
2009-12-29Adding a getFrameWaitTime() method to get the frame waiting time instead of d...Sven Hesse
2009-12-29Adding CoktelVideo::hasExtraData(void), for checking if /any/ extra data file...Sven Hesse
2009-12-24JPEG tweaks and optimization (thanks to digitall)Scott Thomas
2009-12-15GUI: Shorten button labels if too long, and improve the shortening logicMax Horn
2009-12-10Hopefully fixing linking on MSVC:Johannes Schickel
2009-12-09Properly clean up memory when destroying CursorManager.Johannes Schickel
2009-12-09Cleanup: Move constructor/destructor definition of CursorManager::Cursor and ...Johannes Schickel
2009-12-09Some more slight cleanup.Johannes Schickel
2009-12-09Cleanup: remove "s_initialized" from CursorManager and FontManager implementa...Johannes Schickel
2009-12-09Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cppMax Horn
2009-12-09GRAPHICS: Change font code to be identical on all platformsMax Horn
2009-12-09Slightly modified commit of patch #2911414 "MSVC: conversions warnings in com...Johannes Schickel
2009-12-06Adding support for mono signed 16bit little-endian uncompressed PCM audio (th...Sven Hesse
2009-11-30Only print sound information if there actually is sound (preventing a divisio...Sven Hesse
2009-11-30Properly clear the chunk headers again on closingSven Hesse
2009-11-28Adding a parameter to the AviDecoder constructor to allow changing the SoundT...Sven Hesse
2009-11-28Fixing a valgrind warning by memsetting _paletteSven Hesse
2009-11-27Fixing an invalid read in the destructorSven Hesse
2009-11-2700AM is another compressed frame type, fixing this (thanks to digitall for fi...Sven Hesse
2009-11-27Extended the AviDecoder a bitSven Hesse
2009-11-25TypoFilippos Karapetis
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...Max Horn
2009-11-19Cleanup.Johannes Schickel
2009-11-18Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that th...Max Horn
2009-11-11Add missing ")" in #if check.Johannes Schickel
2009-11-10Move definition of stdint types to the only file that needs them (mpeg_player.h)Max Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-16Override getAudioLag() in the AviDecoder (blatantly borrowed from the Smacker...Matthew Hoops
2009-10-16Converting AVIPlayer into a class that inherits from VideoDecoder and adapt S...Matthew Hoops
2009-10-16Added a new convenience method to the video player, which adds the event of s...Filippos Karapetis
2009-10-14gob: fix a regression in Bargon Attack intro caused by a fix of Ween problems...Arnaud Boutonné
2009-10-11Add support for 8x16 chars in the FM-Towns font ROM code.Johannes Schickel