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2005-01-06Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵Max Horn
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467
2005-01-06New normal/big fontsMax Horn
svn-id: r16466
2005-01-06oopsMax Horn
svn-id: r16461
2005-01-06Added a font manager (work in progress)Max Horn
svn-id: r16460
2005-01-06Patch #1092994 (Selfscaling GUI)Max Horn
svn-id: r16455
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵Max Horn
SFX and music; volume is now controlled based on the sound type svn-id: r16330
2004-12-20CE workaround - skipping the movie is better than crashing if the LUT cannot ↵Nicolas Bacca
be allocated svn-id: r16218
2004-12-20added coordinates clipping to ScummFont::drawChar(), this should make ↵Gregory Montoir
valgrind happy when displaying the about window. svn-id: r16147
2004-12-05added support for an international BS1 cutscene pack (which we didn't ↵Robert Göffringmann
release yet) svn-id: r15983
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
svn-id: r15950
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵Max Horn
some very specialised methods svn-id: r15914
2004-11-27do clippingMax Horn
svn-id: r15902
2004-11-26Fix typo. Actually asserts there would be more convenient for debuggingEugene Sandulenko
purposes. svn-id: r15892
2004-11-25Small optimizationMax Horn
svn-id: r15889
2004-11-25Added some graphic primitivesMax Horn
svn-id: r15885
2004-10-17Patch #1040501 (Possible fix for inttypes.h problem)Max Horn
svn-id: r15590
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-08-15oopsMax Horn
svn-id: r14626
2004-08-15Changed the way NewFonts are instantiated (will make it easier to add ↵Max Horn
multiple fonts) svn-id: r14625
2004-08-05Enhanced extrapath supportMax Horn
svn-id: r14470
2004-07-19Changed order of initialisation in BaseAnimationState::BaseAnimationState() ↵Bertrand Augereau
to match order of declaration, to avoid a pedantic warning svn-id: r14275
2004-07-11Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to ↵James Brown
go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :) svn-id: r14188
2004-06-28Make use of new File refcount code; also fixed long standing bug in vorbis ↵Max Horn
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107
2004-04-16Rename this function and associate data with COMMON fileChris Apers
svn-id: r13587
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-28New file.Torbjörn Andersson
svn-id: r13409
2004-03-24PalmOS ?Chris Apers
svn-id: r13378
2004-03-24Use the binary .pal file format that was introduced for 0.6.0.Torbjörn Andersson
Invalidate the lookup table when the screen changes. (TODO: We also have to invalidate it if the change happens between cutscenes, don't we?) Some cleanup, particularly in the BS2 cutscene player. More needed, I guess... svn-id: r13377
2004-03-23Unify MPEG2 code even moreMax Horn
svn-id: r13365
2004-03-22share 'init' method, tooMax Horn
svn-id: r13361
2004-03-22some more cleanupMax Horn
svn-id: r13359
2004-03-22move commong code into separate source file (more could be done, but it's a ↵Max Horn
start) svn-id: r13358
2004-03-21Moved Surface/Font code into new 'graphics' moduleMax Horn
svn-id: r13357