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AgeCommit message (Expand)Author
2008-12-27Adding support for specifying an index that will be ignored when building the...Sven Hesse
2008-12-27Adding a magic id and a version number to the PaletteLUT cacheSven Hesse
2008-12-27Initializing the lookahead values, too. No more valgrind warnings anymore :)Sven Hesse
2008-12-27Fixing the invalid read (BitStream having a 2 byte lookahead and all :P)Sven Hesse
2008-12-27Turned FSNode into a ArchiveMember subclass; removed the now obsolete FSDirec...Max Horn
2008-12-27The BitStream class has a 2 byte lookahead. Hopefully, this will fix the inva...Filippos Karapetis
2008-12-26Fix for the SliderWidget glitch when showing very small values (and potential...Jordi Vilalta Prat
2008-12-24Silenced signed/unsigned warningFilippos Karapetis
2008-12-24Documenting the dither code a bit more and removing SierraLight's not needed ...Sven Hesse
2008-12-24Moving the dither code to graphics/Sven Hesse
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
2008-12-22Fix the rendering of stroked tabsJordi Vilalta Prat
2008-12-21Move all video players to separate directoryEugene Sandulenko
2008-12-21Fix warnings.Travis Howell
2008-12-21Fixed compilationFilippos Karapetis
2008-12-21Return exact frame rate in Smacker player, and minor cleanup.Travis Howell
2008-12-21Add initial Smacker support for The Feeble Files.Travis Howell
2008-12-19Hopefully fixed invalid buffer readsFilippos Karapetis
2008-12-19memset()ing the output image with 0 at the startSven Hesse
2008-12-19Some slight cleanupFilippos Karapetis
2008-12-19Making curPos an uint32, so that it won't overflow anymoreSven Hesse
2008-12-19Fixing 16bit audioSven Hesse
2008-12-19Adding convenience functions to get the time to wait for the next frame, whil...Sven Hesse
2008-12-18Fixing 8bit audioSven Hesse
2008-12-18Oops, base values are read in the correct order nowFilippos Karapetis
2008-12-18Audio support for Smacker videos. Audio doesn't sound right yet, thoughFilippos Karapetis
2008-12-18Fixed warnings. Hopefully without breaking anything.Torbjörn Andersson
2008-12-17Some more Smacker audio code (still non-functional)Filippos Karapetis
2008-12-17- Added some disabled code for Smacker audio support (still incomplete, not w...Filippos Karapetis
2008-12-16- Some more commentsFilippos Karapetis
2008-12-16- Added some commentsFilippos Karapetis
2008-12-16Synced Smacker player with ffmpeg revision #16143Filippos Karapetis
2008-12-15Initialize palette when loading a new Smacker file - all palette colors shoul...Filippos Karapetis
2008-12-15- Removed the blockRuns arrayFilippos Karapetis
2008-12-15Mirror last Smacker changes.Travis Howell
2008-12-15SMK player: do not include headers that are not needed, do not expose interna...Max Horn
2008-12-15Adjust return values for HE games, when loading video file fails.Travis Howell
2008-12-15Ignore BINK files.Travis Howell
2008-12-14Avoid file leaking.Travis Howell
2008-12-14Enable Smacker support, and switch later HE games to Smacker support (since t...Travis Howell
2008-12-14Add preliminary support for SMK player. Code is derived from ffmpeg.Eugene Sandulenko
2008-12-07cleanupGregory Montoir
2008-12-02add missing _curFrame reset to 0Gregory Montoir
2008-11-29FormattingFilippos Karapetis
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-28added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class)Gregory Montoir
2008-11-28Check whether opening a flic actually worked... proper error handling would o...Max Horn
2008-11-20Updated documentation.Johannes Schickel
2008-11-20Fixed ZipArchive/FSDirectory creation.Johannes Schickel
2008-11-16some fixes to input handling, cleanupGregory Montoir