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2005-05-02Const correctnessMax Horn
svn-id: r17898
2005-05-01If the sound ends before the cutscene, fall back on same synchronizingTorbjörn Andersson
mechanism as in the no sound case. In particular, don't hang while waiting for the sound to play far enough to go to the next frame. This should fix bug #1192646. svn-id: r17889
2005-04-28Forgot to commit this, oops :-/Max Horn
svn-id: r17846
2005-04-27Patch #1186744 (Common line-drawing function)Max Horn
svn-id: r17842
2005-04-26...and since RGBToColor() returns OverlayColor, let's use that datatypeTorbjörn Andersson
instead of uint16. (I never realized that we could use RGBToColor() here myself. Good job in spotting that!) svn-id: r17812
2005-04-26now uses OSystem::RGBtoColor for yuv->rgb conversion tables instead of ↵Robert Göffringmann
checking gBitFormat svn-id: r17810
2005-04-03Added ARGB4444 case to table generation.Marcus Comstedt
Maybe this should really be a single case using RGBToColor instead... svn-id: r17357
2005-03-25Add missing pixel to letter 'P'Max Horn
svn-id: r17229
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵Max Horn
into a mixer method svn-id: r17106
2005-03-11Renamed variables in the MPEG animation classes to better conform withTorbjörn Andersson
ScummVM standard. It seems the 8-bit version of the code had decayed slightly, but I believe it's working again now. svn-id: r17081
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the ↵Max Horn
name of the data type / the SoundMixer method names svn-id: r17052
2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson
about 8 MB. svn-id: r17007
2005-02-06Moved the console font from gui to graphicsMax Horn
svn-id: r16742
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
MIN() and MAX(). I then removed util.h from a bunch of files which I don't think need it any more. (Please let me know if I got too blood-thirsty!) This reverts some of the changes I made this morning. svn-id: r16541
2005-01-11This is probably not the optimal fix, but at least ScummVM compiles again.Torbjörn Andersson
svn-id: r16538
2005-01-10A little more moving around #include's (last one for today ;-)Max Horn
svn-id: r16534
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-08Fix bug #1098115 (GUI: Broken console font)Max Horn
svn-id: r16488
2005-01-07Remove extra ;Travis Howell
svn-id: r16471
2005-01-06work around yet another MSVC problemMax Horn
svn-id: r16470
2005-01-06Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵Max Horn
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467
2005-01-06New normal/big fontsMax Horn
svn-id: r16466
2005-01-06oopsMax Horn
svn-id: r16461
2005-01-06Added a font manager (work in progress)Max Horn
svn-id: r16460
2005-01-06Patch #1092994 (Selfscaling GUI)Max Horn
svn-id: r16455
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵Max Horn
SFX and music; volume is now controlled based on the sound type svn-id: r16330
2004-12-20CE workaround - skipping the movie is better than crashing if the LUT cannot ↵Nicolas Bacca
be allocated svn-id: r16218
2004-12-20added coordinates clipping to ScummFont::drawChar(), this should make ↵Gregory Montoir
valgrind happy when displaying the about window. svn-id: r16147
2004-12-05added support for an international BS1 cutscene pack (which we didn't ↵Robert Göffringmann
release yet) svn-id: r15983
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
svn-id: r15950
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵Max Horn
some very specialised methods svn-id: r15914
2004-11-27do clippingMax Horn
svn-id: r15902
2004-11-26Fix typo. Actually asserts there would be more convenient for debuggingEugene Sandulenko
purposes. svn-id: r15892
2004-11-25Small optimizationMax Horn
svn-id: r15889
2004-11-25Added some graphic primitivesMax Horn
svn-id: r15885
2004-10-17Patch #1040501 (Possible fix for inttypes.h problem)Max Horn
svn-id: r15590
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-08-15oopsMax Horn
svn-id: r14626
2004-08-15Changed the way NewFonts are instantiated (will make it easier to add ↵Max Horn
multiple fonts) svn-id: r14625
2004-08-05Enhanced extrapath supportMax Horn
svn-id: r14470
2004-07-19Changed order of initialisation in BaseAnimationState::BaseAnimationState() ↵Bertrand Augereau
to match order of declaration, to avoid a pedantic warning svn-id: r14275
2004-07-11Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to ↵James Brown
go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :) svn-id: r14188
2004-06-28Make use of new File refcount code; also fixed long standing bug in vorbis ↵Max Horn
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107
2004-04-16Rename this function and associate data with COMMON fileChris Apers
svn-id: r13587
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-28New file.Torbjörn Andersson
svn-id: r13409
2004-03-24PalmOS ?Chris Apers
svn-id: r13378
2004-03-24Use the binary .pal file format that was introduced for 0.6.0.Torbjörn Andersson
Invalidate the lookup table when the screen changes. (TODO: We also have to invalidate it if the change happens between cutscenes, don't we?) Some cleanup, particularly in the BS2 cutscene player. More needed, I guess... svn-id: r13377
2004-03-23Unify MPEG2 code even moreMax Horn
svn-id: r13365