Age | Commit message (Collapse) | Author |
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svn-id: r46309
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common code".
svn-id: r46308
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(thank you, clone :))
svn-id: r46270
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division by 0 exception)
svn-id: r46210
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svn-id: r46209
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SoundType (instead of it being fixed to Plain)
svn-id: r46170
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svn-id: r46169
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svn-id: r46164
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figuring that out :D)
svn-id: r46163
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svn-id: r46162
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svn-id: r46135
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Common::tag2string
svn-id: r46127
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svn-id: r45993
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they can be used by multiple backends (more could be added as needed)
svn-id: r45974
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svn-id: r45834
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svn-id: r45820
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svn-id: r45233
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SmackerDecoder).
svn-id: r45172
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SCI to use this. Also, moving the codec and Codec class into their own folder. (Based on a patch by md5)
svn-id: r45170
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skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used
svn-id: r45151
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problems. Still requires a more proper fix, but at least it doesn't hang anymore (closing bug #2878717)
svn-id: r45080
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svn-id: r44910
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svn-id: r44904
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svn-id: r44850
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svn-id: r44802
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typing savegame names
- fixed some minor bugs
svn-id: r44709
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consistency
svn-id: r44634
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svn-id: r44546
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things)
svn-id: r44495
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svn-id: r44486
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ASCII and half-width katakana glyphs yet).
svn-id: r44483
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svn-id: r44444
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svn-id: r44335
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svn-id: r44016
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svn-id: r44015
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svn-id: r43902
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of by value. Also make variables or data table which are only used locally "static".
svn-id: r43882
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svn-id: r43839
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svn-id: r43836
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(such as kq6).
svn-id: r43833
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svn-id: r43828
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svn-id: r43807
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svn-id: r43796
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merge.
svn-id: r43788
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when cursors are popped
svn-id: r43757
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svn-id: r43643
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svn-id: r43626
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guarantee a consistent build.
svn-id: r43604
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svn-id: r43596
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svn-id: r43585
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