Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Moved from WAGE engine and is using stack-based classic floodfill
implementation.
|
|
|
|
|
|
|
|
|
|
|
|
Fixes saving in Myst ME when using the OpenGL output
|
|
Opening/closing the console when scroll bars were visible caused
occasional crashes. Fixes #7089.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VectorRendererSpec::drawSquareShadow.
|
|
|
|
|
|
|
|
|
|
It won't crash any longer in the case dx = dy = 0.
|
|
|
|
|
|
|
|
|
|
JANITORIAL: Typos detected with lintian & grep
|
|
|
|
|
|
|
|
WAGE: New Engine
|
|
|
|
|
|
|
|
|
|
Allows to match Windows font size selection by converting font heights
to point sizes using the TrueType tables.
|
|
|
|
|
|
This is a regression from 5d0f38d747e7583d0ca5959cd642468ba67cd04c and caused
color glitches in Wintermute.
|
|
|
|
|
|
|