Age | Commit message (Expand) | Author |
2006-12-15 | Fix regression. It crashed with orignial DXA files. | Eugene Sandulenko |
2006-12-14 | Only allocate _scaleBuffer when required. | Travis Howell |
2006-12-14 | When drawing an interlaced frame, only clear every other line instead of the | Torbjörn Andersson |
2006-12-11 | Add cyx's patch for endian issues in DXA player | Travis Howell |
2006-12-11 | Whitespace changes | Travis Howell |
2006-12-11 | Adjust DXA scaling code for Broken Sword 1 | Travis Howell |
2006-12-11 | Fix typo in initial _scaleBuffer check | Travis Howell |
2006-12-11 | Add patch #1611503 - DXA: Improved encoder (filesize and speed) | Travis Howell |
2006-10-08 | - Added dialog for selecting the theme to use | Johannes Schickel |
2006-10-08 | fixed assert in isspace function because wrong variable type for chars when t... | Paweł Kołodziejski |
2006-08-27 | Renamed constant to reflect recent change of file name. | Torbjörn Andersson |
2006-08-27 | Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more | Torbjörn Andersson |
2006-08-26 | Now that the cutscene handling in both BS1 and BS2 has been extended to play | Torbjörn Andersson |
2006-07-30 | Added explicit string equals/hash functors to a new header common/hash-str.h;... | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-07-08 | Added support for DXA cutscenes, while still retaining support for the old MPEG | Torbjörn Andersson |
2006-06-28 | Correct docs for copyFrameToBuffer() | Travis Howell |
2006-06-28 | Add patch #1504492 - DXA: New compression scheme | Travis Howell |
2006-06-28 | Add eriktorbjorn's patch for DXA unification, with more changes | Travis Howell |
2006-06-25 | Fixes a warning with VC++ 2005 Express. | Oystein Eftevaag |
2006-06-24 | fix character clipping as mentioned by Marcus on the mailing list on 22 june | Willem Jan Palenstijn |
2006-06-24 | * Renamed config.mak to config.mk | Max Horn |
2006-06-21 | Move moveScreen to common surface functions for graphics | Travis Howell |
2006-06-20 | Applied patches from bug report #1276480, "GUI: Accented characters". This | Torbjörn Andersson |
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson |
2006-06-04 | Format the guifont[] data for better readability | Torbjörn Andersson |
2006-06-03 | MPEG player fixes: | Torbjörn Andersson |
2006-05-27 | Should use delete[] instead of delete here, too. (I knew where the cursor | Torbjörn Andersson |
2006-05-27 | delete[] instead of delete | Willem Jan Palenstijn |
2006-05-25 | The GUI never asked for the cursor to be visible. I'm not sure why that used to | Torbjörn Andersson |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-25 | Cleanup. | Torbjörn Andersson |
2006-05-25 | Fixed stupid error in replaceCursorPalette(). | Torbjörn Andersson |
2006-05-25 | Fixed comment to make it less obvious where I copied the general structure of | Torbjörn Andersson |
2006-05-21 | Make it so that if the new cursor palette to be set has zero colours, the | Torbjörn Andersson |
2006-05-21 | Oops, I guess I never got around to fully implement replaceCursorPalette(). | Torbjörn Andersson |
2006-05-20 | Forgot to set g_initialized to true. | Torbjörn Andersson |
2006-05-20 | After the GUI has finished, restore the old cursor palette (if any). For this | Torbjörn Andersson |
2006-05-18 | Renamed screenChanged() to handleScreenChanged(). | Torbjörn Andersson |
2006-05-18 | Allow changing scaler while playing MPEG cutscenes. | Torbjörn Andersson |
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko |
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-04-21 | Implementation and declartion in intern.h differed. Changed so both is using ... | Lars Persson |
2006-04-19 | Fix ASM HQ routines, because RGBtoYUV and LUT16to32 are on heap now. | Eugene Sandulenko |
2006-04-17 | Make use of triple-interpolation function in SuperEagel (should save a few cy... | Max Horn |
2006-04-17 | Replace interpolate32 calls by interpolate16 calls (as we only work on single... | Max Horn |
2006-04-17 | Simple optimization | Max Horn |
2006-04-17 | Renamed and merge some of the pixel interpolation functions (the names still ... | Max Horn |
2006-04-17 | Allocate LUT/YUV tables on the heap | Max Horn |