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2005-04-28Forgot to commit this, oops :-/Max Horn
svn-id: r17846
2005-04-27Patch #1186744 (Common line-drawing function)Max Horn
svn-id: r17842
2005-04-26...and since RGBToColor() returns OverlayColor, let's use that datatypeTorbjörn Andersson
instead of uint16. (I never realized that we could use RGBToColor() here myself. Good job in spotting that!) svn-id: r17812
2005-04-26now uses OSystem::RGBtoColor for yuv->rgb conversion tables instead of ↵Robert Göffringmann
checking gBitFormat svn-id: r17810
2005-04-03Added ARGB4444 case to table generation.Marcus Comstedt
Maybe this should really be a single case using RGBToColor instead... svn-id: r17357
2005-03-25Add missing pixel to letter 'P'Max Horn
svn-id: r17229
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵Max Horn
into a mixer method svn-id: r17106
2005-03-11Renamed variables in the MPEG animation classes to better conform withTorbjörn Andersson
ScummVM standard. It seems the 8-bit version of the code had decayed slightly, but I believe it's working again now. svn-id: r17081
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the ↵Max Horn
name of the data type / the SoundMixer method names svn-id: r17052
2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson
about 8 MB. svn-id: r17007
2005-02-06Moved the console font from gui to graphicsMax Horn
svn-id: r16742
2005-01-11On Fingolfin's suggestion I put back the inclusion of util.h into Rect, forTorbjörn Andersson
MIN() and MAX(). I then removed util.h from a bunch of files which I don't think need it any more. (Please let me know if I got too blood-thirsty!) This reverts some of the changes I made this morning. svn-id: r16541
2005-01-11This is probably not the optimal fix, but at least ScummVM compiles again.Torbjörn Andersson
svn-id: r16538
2005-01-10A little more moving around #include's (last one for today ;-)Max Horn
svn-id: r16534
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-08Fix bug #1098115 (GUI: Broken console font)Max Horn
svn-id: r16488
2005-01-07Remove extra ;Travis Howell
svn-id: r16471
2005-01-06work around yet another MSVC problemMax Horn
svn-id: r16470
2005-01-06Switching GUI to an alternate font; using a second, bigger, font for 640x480 ↵Max Horn
games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to svn-id: r16467
2005-01-06New normal/big fontsMax Horn
svn-id: r16466
2005-01-06oopsMax Horn
svn-id: r16461
2005-01-06Added a font manager (work in progress)Max Horn
svn-id: r16460
2005-01-06Patch #1092994 (Selfscaling GUI)Max Horn
svn-id: r16455
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵Max Horn
SFX and music; volume is now controlled based on the sound type svn-id: r16330
2004-12-20CE workaround - skipping the movie is better than crashing if the LUT cannot ↵Nicolas Bacca
be allocated svn-id: r16218
2004-12-20added coordinates clipping to ScummFont::drawChar(), this should make ↵Gregory Montoir
valgrind happy when displaying the about window. svn-id: r16147
2004-12-05added support for an international BS1 cutscene pack (which we didn't ↵Robert Göffringmann
release yet) svn-id: r15983
2004-11-28Changed parameter order of SoundMixer::playInputStream to match that of playRawMax Horn
svn-id: r15950
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing ↵Max Horn
some very specialised methods svn-id: r15914
2004-11-27do clippingMax Horn
svn-id: r15902
2004-11-26Fix typo. Actually asserts there would be more convenient for debuggingEugene Sandulenko
purposes. svn-id: r15892
2004-11-25Small optimizationMax Horn
svn-id: r15889
2004-11-25Added some graphic primitivesMax Horn
svn-id: r15885
2004-10-17Patch #1040501 (Possible fix for inttypes.h problem)Max Horn
svn-id: r15590
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-08-15oopsMax Horn
svn-id: r14626
2004-08-15Changed the way NewFonts are instantiated (will make it easier to add ↵Max Horn
multiple fonts) svn-id: r14625
2004-08-05Enhanced extrapath supportMax Horn
svn-id: r14470
2004-07-19Changed order of initialisation in BaseAnimationState::BaseAnimationState() ↵Bertrand Augereau
to match order of declaration, to avoid a pedantic warning svn-id: r14275
2004-07-11Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to ↵James Brown
go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :) svn-id: r14188
2004-06-28Make use of new File refcount code; also fixed long standing bug in vorbis ↵Max Horn
code (ov_clear was not being called, resulting in a file not being closed) svn-id: r14107
2004-04-16Rename this function and associate data with COMMON fileChris Apers
svn-id: r13587
2004-03-28Renamed more OSystem methodsMax Horn
svn-id: r13410
2004-03-28New file.Torbjörn Andersson
svn-id: r13409
2004-03-24PalmOS ?Chris Apers
svn-id: r13378
2004-03-24Use the binary .pal file format that was introduced for 0.6.0.Torbjörn Andersson
Invalidate the lookup table when the screen changes. (TODO: We also have to invalidate it if the change happens between cutscenes, don't we?) Some cleanup, particularly in the BS2 cutscene player. More needed, I guess... svn-id: r13377
2004-03-23Unify MPEG2 code even moreMax Horn
svn-id: r13365
2004-03-22share 'init' method, tooMax Horn
svn-id: r13361
2004-03-22some more cleanupMax Horn
svn-id: r13359