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AgeCommit message (Expand)Author
2009-12-29Adding CoktelVideo::hasExtraData(void), for checking if /any/ extra data file...Sven Hesse
2009-12-24JPEG tweaks and optimization (thanks to digitall)Scott Thomas
2009-12-15GUI: Shorten button labels if too long, and improve the shortening logicMax Horn
2009-12-10Hopefully fixing linking on MSVC:Johannes Schickel
2009-12-09Properly clean up memory when destroying CursorManager.Johannes Schickel
2009-12-09Cleanup: Move constructor/destructor definition of CursorManager::Cursor and ...Johannes Schickel
2009-12-09Some more slight cleanup.Johannes Schickel
2009-12-09Cleanup: remove "s_initialized" from CursorManager and FontManager implementa...Johannes Schickel
2009-12-09Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cppMax Horn
2009-12-09GRAPHICS: Change font code to be identical on all platformsMax Horn
2009-12-09Slightly modified commit of patch #2911414 "MSVC: conversions warnings in com...Johannes Schickel
2009-12-06Adding support for mono signed 16bit little-endian uncompressed PCM audio (th...Sven Hesse
2009-11-30Only print sound information if there actually is sound (preventing a divisio...Sven Hesse
2009-11-30Properly clear the chunk headers again on closingSven Hesse
2009-11-28Adding a parameter to the AviDecoder constructor to allow changing the SoundT...Sven Hesse
2009-11-28Fixing a valgrind warning by memsetting _paletteSven Hesse
2009-11-27Fixing an invalid read in the destructorSven Hesse
2009-11-2700AM is another compressed frame type, fixing this (thanks to digitall for fi...Sven Hesse
2009-11-27Extended the AviDecoder a bitSven Hesse
2009-11-25TypoFilippos Karapetis
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by Common:...Max Horn
2009-11-19Cleanup.Johannes Schickel
2009-11-18Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that th...Max Horn
2009-11-11Add missing ")" in #if check.Johannes Schickel
2009-11-10Move definition of stdint types to the only file that needs them (mpeg_player.h)Max Horn
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-16Override getAudioLag() in the AviDecoder (blatantly borrowed from the Smacker...Matthew Hoops
2009-10-16Converting AVIPlayer into a class that inherits from VideoDecoder and adapt S...Matthew Hoops
2009-10-16Added a new convenience method to the video player, which adds the event of s...Filippos Karapetis
2009-10-14gob: fix a regression in Bargon Attack intro caused by a fix of Ween problems...Arnaud Boutonné
2009-10-11Add support for 8x16 chars in the FM-Towns font ROM code.Johannes Schickel
2009-10-11Revert changes to graphics/sjis.h in r44709.Johannes Schickel
2009-10-09Some const correctness changes; cleanupMax Horn
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when t...Florian Kagerer
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-10-02Whitespace changesMax Horn
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-30Implemented support for drawing 8x16 chars from our custom SJIS font.Johannes Schickel
2009-09-30Update SJIS code to read SJIS.FNT version 2 data (no support for drawing ASCI...Johannes Schickel
2009-09-28Removed the svn:executable property on non-executablesAndre Heider
2009-09-25Removed dead codeMax Horn
2009-09-08Fix what looks like a typo bug in the AVI playerMax Horn
2009-09-08Fixed some (pedantic) warningsMax Horn
2009-09-01Add some more drawing constraints, so prevent overflowing the video memorySven Hesse
2009-09-01Coding best practice: Whenever possible, pass objects by reference instead of...Max Horn
2009-08-30Rename the WAVE_* constants to AVI_WAVE_* to fix compile on WinCE.Matthew Hoops
2009-08-30Named some unnamed enums. Hopefully, this will fix compilation under WinCE.Filippos Karapetis
2009-08-30Add an AVI player and MSVideo1 codec for use with some SCI Windows game (such...Matthew Hoops
2009-08-30Added the ColorMask ARGB3444 for Gamecube/WiiAndre Heider