Age | Commit message (Collapse) | Author |
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This allows selecting an app bundle when adding a game, which is
what is expected for the LucasArts Steam mac games.
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Hopefully will fix compilation on older Mac versions
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This fixes compilation on older systems (apparently on newer
systems it was already included indirectly).
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Signed-off-by: Thierry Crozat <criezy@scummvm.org>
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Also renamed the source/header files, now they are more closely
aligned to how we rename most other source files
svn-id: r54264
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A new header file common/forbidden.h is included by scummsys.h and it
re-#defines numerous symbols like fopen(), fread(), system(), etc. with
garbage, in order to provoke compile errors in any code using them.
If a .cpp file really *must* use any of these (e.g. because it is a
backend file), then these redefinitions can be disabled by #defining
FORBIDDEN_SYMBOL_ALLOW_ALL as the first thing in the .cpp file. Whenever
this is done, an explanatory comment should be added.
Note that this system cannot catch all "bad" usages (notably the Lua
code in the sword25 engine), as it can only work if scummsys.h is
included.
svn-id: r53961
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silly gcc warnings, that we'd otherwise have to remove -pedantic to get rid of
svn-id: r46597
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svn-id: r46594
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svn-id: r46592
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svn-id: r46583
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