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2018-12-16BACKENDS: Move OSX file browser into backendSupSuper
2017-07-26OSX: Make sure the native file browser runs in the main threadThierry Crozat
2017-07-26OSX: Make sure to release the NSOpenPanel immediately after closing itThierry Crozat
This is an attempt to fix a difficult to reproduce issue where the NSOpenPanel remains open in the background and locks the application. Some tests suggest that it might fix the issue, but only time will tell.
2017-07-26OSX: Set focus back to the ScummVM window when closing the native file browserThierry Crozat
2017-07-26OSX: Clear pending events when closing the native file browserThierry Crozat
This is to avoid dispatching to ScummVM events that were intended for the NSOpenPanel dialog.
2016-10-09JANITORIAL: Remove more trailing spacesEugene Sandulenko
2014-12-05GUI: use newer define for OS X 10.10+Pawel Kolodziejski
2014-07-10GUI: Treat bundles as directories in the OS X file browserThierry Crozat
This allows selecting an app bundle when adding a game, which is what is expected for the LucasArts Steam mac games.
2013-05-26GUI: Fix the spelling of some variable/class namesMatthew Hoops
2013-05-26GUI: Add missing include for IBActionMatthew Hoops
Hopefully will fix compilation on older Mac versions
2013-04-09OSX: Fix memory leaksThierry Crozat
2013-03-17OSX: Allow user to display hidden files in the browser dialogThierry Crozat
2012-11-18OSX: Add missing include for NSURLThierry Crozat
This fixes compilation on older systems (apparently on newer systems it was already included indirectly).
2012-11-18OSX: Improve native OS X browser dialogMax Horn
Signed-off-by: Thierry Crozat <criezy@scummvm.org>
2012-01-14MACOSX: Replace use of a 10.4 only API by one available since 10.0Max Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-16GUI: Move major widgets to new directory gui/widgetsMax Horn
Also renamed the source/header files, now they are more closely aligned to how we rename most other source files svn-id: r54264
2010-10-30ALL: Add code to help stop people from accidentally using "bad" APIsMax Horn
A new header file common/forbidden.h is included by scummsys.h and it re-#defines numerous symbols like fopen(), fread(), system(), etc. with garbage, in order to provoke compile errors in any code using them. If a .cpp file really *must* use any of these (e.g. because it is a backend file), then these redefinitions can be disabled by #defining FORBIDDEN_SYMBOL_ALLOW_ALL as the first thing in the .cpp file. Whenever this is done, an explanatory comment should be added. Note that this system cannot catch all "bad" usages (notably the Lua code in the sword25 engine), as it can only work if scummsys.h is included. svn-id: r53961
2009-12-26Using #include instead of #import to include some mac os x headers to avoid ↵Oystein Eftevaag
silly gcc warnings, that we'd otherwise have to remove -pedantic to get rid of svn-id: r46597
2009-12-26Add "End of namespace" comment.Johannes Schickel
svn-id: r46594
2009-12-26Buildbot compile fix for os x cross compileOystein Eftevaag
svn-id: r46592
2009-12-26Committing the actual new browser_osx.mm file, oopsOystein Eftevaag
svn-id: r46583