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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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launcher.cpp
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Author
2007-03-17
Don't track the modifier state, use the eventmanager instead (this also fixes...
Max Horn
2007-03-16
Added new file gui/object.cpp (collecting GuiObject methods in there), and re...
Max Horn
2007-03-10
Updated the conditions for the "override" checkboxes. Most of it is probably
Torbjörn Andersson
2007-02-18
Simplified addGameToConf and at the same time made it more powerful: Copy all...
Max Horn
2007-02-18
Redraw the launcher after doing a mass add
Max Horn
2007-02-18
Improved 'Mass Detector': Now displays a dialog which displays the scan progr...
Max Horn
2007-02-13
Disable clear soundfont path button when path is not selected.
Eugene Sandulenko
2007-02-11
Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm)
Max Horn
2007-02-04
Make Add Button caption react to Shift key.
Eugene Sandulenko
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-28
Pass objects by (const) ref instead of value; only set game description in th...
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2006-11-19
Fixed excessive indentation and removed leftover printf.
Torbjörn Andersson
2006-11-13
Patch #1595705: "Select last game when removing the last game of the list"
Eugene Sandulenko
2006-10-25
- Fix crash if theme_logo.visible is set to true in a classic theme config file
Johannes Schickel
2006-10-25
- renamed GUI::ThemeNew to GUI::ThemeModern
Johannes Schickel
2006-10-02
Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add.....
Max Horn
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-21
Fix bug #1562795: "Bug with auto-generated game IDs"
Eugene Sandulenko
2006-08-04
Renamed handleScreenChanged() -> reflowLayout() in the GUI code
Max Horn
2006-07-22
Clear the active domain when (re)opening the launcher dialog. This fixes bug
Torbjörn Andersson
2006-07-14
More whitespace changes.
Torbjörn Andersson
2006-06-24
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Max Horn
2006-06-20
Applied patches from bug report #1276480, "GUI: Accented characters". This
Torbjörn Andersson
2006-06-15
- Make tabs narrower so they all fit on screen. Now navigation buttons
Eugene Sandulenko
2006-06-15
- Consistent order of tabs between global and game options
Eugene Sandulenko
2006-06-11
Patch from bugreport #1503715: "Quit should clear domain"
Eugene Sandulenko
2006-06-11
Re-calculate the label width for EditGameDialog's language and platform pop-ups
Torbjörn Andersson
2006-06-03
Re-align the launcher version string when the screen changes. It could be
Torbjörn Andersson
2006-06-03
*Loads* of Common::String related optimizations. Woa, *tons* of methods were ...
Max Horn
2006-05-30
- Split global audio tab into audio and volume
Eugene Sandulenko
2006-05-30
Fix bug #1496582 "GUI: Default graphics mode not committing".
Eugene Sandulenko
2006-05-29
Introduces special switch for GraphicsWidget for use of theme transparency ag...
Johannes Schickel
2006-05-29
- changes transparency parameter of Theme::drawSurface to alpha parameter.
Johannes Schickel
2006-05-13
Patch #1091170: ALL, SCUMM: Subtitle speed control
Max Horn
2006-05-05
Removed Base::setTarget, and some minor cleanup & tweaks
Max Horn
2006-05-04
Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...
Max Horn
2006-05-04
Turned the last remaining few GameDetector methods into static methods
Max Horn
2006-05-03
Changed FilesystemNode::listDir to return a bool indicating its success (or f...
Max Horn
2006-04-20
Fix compile with DISABLE_FANCY_THEME.
Won Star
2006-04-19
Started to prepare the gui for runtime resolution switches.
Johannes Schickel
2006-04-17
Fixes bug with wrong colors in the logo after a screen change. (this time it ...
Johannes Schickel
2006-04-16
This should fix wrong colors of the scummvm logo in the new theme after scree...
Johannes Schickel
2006-04-16
Fixed some breakage in the 'Add Game' code I recently introduced; added a FIX...
Max Horn
2006-03-28
Renamed various container isEmpty() methods to empty() to match STL conventions
Max Horn
2006-03-24
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) t...
Max Horn
2006-03-24
o Move built-in evaluator constants to AssocArray to speed it up
Eugene Sandulenko
2006-03-14
Positioned logo properly, added different version number rendering and
Eugene Sandulenko
2006-03-14
Rearrange launcher.
Eugene Sandulenko
2006-03-09
Converted last dialogs to new scheme. Now it seems to be everything. Please,
Eugene Sandulenko
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