aboutsummaryrefslogtreecommitdiff
path: root/gui/launcher.cpp
AgeCommit message (Expand)Author
2008-08-14Misc GFX tweaks.Vicent Marti
2008-08-14Added implementation for deleting savestates from the launcher for engines wh...Christopher Page
2008-08-14Added 'delete' button to the launcher's load dialog, implementation for delet...Christopher Page
2008-08-13Fixed some memory leaksChristopher Page
2008-08-13Finished legacy API cleanup. Removed all legacy code.Vicent Marti
2008-08-09Added support for image loading/blitting.Vicent Marti
2008-08-08Resolution-dependence in XML files.Vicent Marti
2008-08-07Game Options menu parsing.Vicent Marti
2008-08-06Added a check to make sure there is an active engine available when trying to...Christopher Page
2008-08-05Look, the launcher is rendered with the new layout parser.Vicent Marti
2008-08-04Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,...Christopher Page
2008-08-03Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, and...Max Horn
2008-08-02Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list"Eugene Sandulenko
2008-07-30Added support for Savestates to be loaded from the launcherChristopher Page
2008-07-29Added convenience accessor method GameDescriptor::preferredtargetMax Horn
2008-06-16Fixed a problem where the function that I previously implemented, popAllCurso...Christopher Page
2008-06-11Modified mass detector to not re-add already configured games (that is, if th...Max Horn
2008-05-13Moved the engine plugin code to engines/metaengine.h; added/clarified/correct...Max Horn
2008-05-12- Added an engine plugin manager and moved engine specific functionality into itJordi Vilalta Prat
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
2007-07-17Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key"Filippos Karapetis
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
2007-07-02Fix for launcher detecting DS configuration section in config file as a gameNeil Millstone
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
2007-06-27Patches #1743201: "GUI: Reworked modern theme"Eugene Sandulenko
2007-06-27Patch #1743196: "GUI: Remove trailing spaces in some strings"Eugene Sandulenko
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
2007-06-15If we failed to compute any description for a game target, create a dummy des...Max Horn
2007-06-11Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: SwitchingEugene Sandulenko
2007-06-11Revert commits:Eugene Sandulenko
2007-06-10Oops, fix crash when opening globals options dialogMax Horn
2007-06-10Extended the fix for bug #1677997 to also cover the global options dialog; al...Max Horn
2007-06-07Added partial workaround for bug #1677997Max Horn
2007-06-07Added a FIXME/TODO regarding the volume override control in the 'Edit Game' o...Max Horn
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...David Corrales
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Don't track the modifier state, use the eventmanager instead (this also fixes...Max Horn
2007-03-16Added new file gui/object.cpp (collecting GuiObject methods in there), and re...Max Horn
2007-03-10Updated the conditions for the "override" checkboxes. Most of it is probablyTorbjörn Andersson
2007-02-18Simplified addGameToConf and at the same time made it more powerful: Copy all...Max Horn
2007-02-18Redraw the launcher after doing a mass addMax Horn
2007-02-18Improved 'Mass Detector': Now displays a dialog which displays the scan progr...Max Horn
2007-02-13Disable clear soundfont path button when path is not selected.Eugene Sandulenko
2007-02-11Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm)Max Horn
2007-02-04Make Add Button caption react to Shift key.Eugene Sandulenko
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-28Pass objects by (const) ref instead of value; only set game description in th...Max Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko