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author | Christopher Page | 2008-06-16 18:47:32 +0000 |
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committer | Christopher Page | 2008-06-16 18:47:32 +0000 |
commit | 7009aae8930835221677e71f085841abf66c0151 (patch) | |
tree | 5f63082a1739361d728fdcbb22f57ec2439d9eaf /gui/launcher.cpp | |
parent | 23fc803dad8d1e223c1a43fab076056e62fe201b (diff) | |
download | scummvm-rg350-7009aae8930835221677e71f085841abf66c0151.tar.gz scummvm-rg350-7009aae8930835221677e71f085841abf66c0151.tar.bz2 scummvm-rg350-7009aae8930835221677e71f085841abf66c0151.zip |
Fixed a problem where the function that I previously implemented, popAllCursors(), was causing the mouse cursor to disapear
svn-id: r32719
Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r-- | gui/launcher.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 2c1212b84a..4475df5720 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -44,6 +44,7 @@ #include "gui/ListWidget.h" #include "gui/TabWidget.h" #include "gui/PopUpWidget.h" +#include "graphics/cursorman.h" #include "sound/mididrv.h" @@ -549,6 +550,8 @@ void LauncherDialog::open() { // failure to launch a game. Otherwise, pressing ESC will attempt to // re-launch the same game again. ConfMan.setActiveDomain(""); + + CursorMan.popAllCursors(); Dialog::open(); updateButtons(); |