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2008-09-11Little more cleanup.Johannes Schickel
svn-id: r34497
2008-09-11- Moved delete confirm dialog to SaveLoadChooser, allows the user to check ↵Johannes Schickel
which save he was trying to delete - Cleaned up the SaveLoadChooser / Launcher code -> Should reduce memory usage a little bit svn-id: r34496
2008-09-11Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".Johannes Schickel
svn-id: r34495
2008-09-05Enum needs to be minimum four chars to compile (32 bit number I guess)Lars Persson
svn-id: r34353
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-09-03In the launcher load dialog code, store the save_slot in the transient ↵Max Horn
domain (fixing bug #2089740) svn-id: r34294
2008-09-01cleanupMax Horn
svn-id: r34264
2008-08-17Added a confirm dialog for deleting savegamesChristopher Page
svn-id: r33981
2008-08-16Made sure to set the loading slot AFTER selecting the active domain when ↵Christopher Page
loading from the launcher. Also fixed the flickering Virgin logo in BASS svn-id: r33949
2008-08-15If the last savegame is deleted, reset save_slot in config man to -1Christopher Page
svn-id: r33918
2008-08-15Fixes for Cine engine loading from launcherChristopher Page
svn-id: r33914
2008-08-15Small correction for last commitChristopher Page
svn-id: r33910
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these ↵Christopher Page
features to allow/disallow loading and deleting saves svn-id: r33909
2008-08-15Added some MetaEngineFeatures, defined MEFs for the Scumm engineChristopher Page
svn-id: r33893
2008-08-14Added implementation for deleting savestates from the launcher for engines ↵Christopher Page
which do NOT use an index file. Implementation for those engines that do to come svn-id: r33857
2008-08-14Added 'delete' button to the launcher's load dialog, implementation for ↵Christopher Page
deleting a savegame to come svn-id: r33855
2008-08-13Fixed some memory leaksChristopher Page
svn-id: r33846
2008-08-06Added a check to make sure there is an active engine available when trying ↵Christopher Page
to load a game from the launcher svn-id: r33652
2008-08-04Merged revisions ↵Christopher Page
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624
2008-08-03Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, ↵Max Horn
and also forbid targets starting with an underscore svn-id: r33562
2008-08-02Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list"Eugene Sandulenko
svn-id: r33554
2008-07-30Added support for Savestates to be loaded from the launcherChristopher Page
svn-id: r33461
2008-07-29Added convenience accessor method GameDescriptor::preferredtargetMax Horn
svn-id: r33414
2008-06-16Fixed a problem where the function that I previously implemented, ↵Christopher Page
popAllCursors(), was causing the mouse cursor to disapear svn-id: r32719
2008-06-11Modified mass detector to not re-add already configured games (that is, if ↵Max Horn
there is an existing entry with identical path, gameid, platform, language, then do not add a new one) svn-id: r32664
2008-05-13Moved the engine plugin code to engines/metaengine.h; ↵Max Horn
added/clarified/corrected various Doxygen comments for the plugin system svn-id: r32083
2008-05-12- Added an engine plugin manager and moved engine specific functionality into itJordi Vilalta Prat
- base/plugins.* reorganization svn-id: r32045
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
svn-id: r28462
2007-07-17Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key"Filippos Karapetis
svn-id: r28131
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
svn-id: r27970
2007-07-02Fix for launcher detecting DS configuration section in config file as a gameNeil Millstone
svn-id: r27874
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
svn-id: r27786
2007-06-27Patches #1743201: "GUI: Reworked modern theme"Eugene Sandulenko
svn-id: r27744
2007-06-27Patch #1743196: "GUI: Remove trailing spaces in some strings"Eugene Sandulenko
svn-id: r27741
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
svn-id: r27681
2007-06-15If we failed to compute any description for a game target, create a dummy ↵Max Horn
description (this ensures that the entry is at least displayed) svn-id: r27419
2007-06-11Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: SwitchingEugene Sandulenko
options dialog between 1x and 2x" by introducing Volume tab to all resolutions svn-id: r27345
2007-06-11Revert commits:Eugene Sandulenko
r27175: Added partial workaround for bug #1677997 r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible r27312: Oops, fix crash when opening globals options dialog svn-id: r27344
2007-06-10Oops, fix crash when opening globals options dialogMax Horn
svn-id: r27312
2007-06-10Extended the fix for bug #1677997 to also cover the global options dialog; ↵Max Horn
also made the code a bit more flexible svn-id: r27311
2007-06-07Added partial workaround for bug #1677997Max Horn
svn-id: r27175
2007-06-07Added a FIXME/TODO regarding the volume override control in the 'Edit Game' ↵Max Horn
options dialog svn-id: r27174
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵David Corrales
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-03-17Don't track the modifier state, use the eventmanager instead (this also ↵Max Horn
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174
2007-03-16Added new file gui/object.cpp (collecting GuiObject methods in there), and ↵Max Horn
renamed Dialog::deleteWidget to Dialog::removeWidget (name was misleading, the removed object does *not* get deleted) svn-id: r26147
2007-03-10Updated the conditions for the "override" checkboxes. Most of it is probablyTorbjörn Andersson
only noticeable if you edit the config file manually, but the volume settings should definitely affect the Audio override if there is no separate Volume tab. svn-id: r26066
2007-02-18Simplified addGameToConf and at the same time made it more powerful: Copy ↵Max Horn
all key/value pairs returned by the detector to the new config file domain svn-id: r25701