Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-27 | Patch #1743196: "GUI: Remove trailing spaces in some strings" | Eugene Sandulenko | |
svn-id: r27741 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-15 | If we failed to compute any description for a game target, create a dummy ↵ | Max Horn | |
description (this ensures that the entry is at least displayed) svn-id: r27419 | |||
2007-06-11 | Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: Switching | Eugene Sandulenko | |
options dialog between 1x and 2x" by introducing Volume tab to all resolutions svn-id: r27345 | |||
2007-06-11 | Revert commits: | Eugene Sandulenko | |
r27175: Added partial workaround for bug #1677997 r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible r27312: Oops, fix crash when opening globals options dialog svn-id: r27344 | |||
2007-06-10 | Oops, fix crash when opening globals options dialog | Max Horn | |
svn-id: r27312 | |||
2007-06-10 | Extended the fix for bug #1677997 to also cover the global options dialog; ↵ | Max Horn | |
also made the code a bit more flexible svn-id: r27311 | |||
2007-06-07 | Added partial workaround for bug #1677997 | Max Horn | |
svn-id: r27175 | |||
2007-06-07 | Added a FIXME/TODO regarding the volume override control in the 'Edit Game' ↵ | Max Horn | |
options dialog svn-id: r27174 | |||
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵ | David Corrales | |
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Don't track the modifier state, use the eventmanager instead (this also ↵ | Max Horn | |
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174 | |||
2007-03-16 | Added new file gui/object.cpp (collecting GuiObject methods in there), and ↵ | Max Horn | |
renamed Dialog::deleteWidget to Dialog::removeWidget (name was misleading, the removed object does *not* get deleted) svn-id: r26147 | |||
2007-03-10 | Updated the conditions for the "override" checkboxes. Most of it is probably | Torbjörn Andersson | |
only noticeable if you edit the config file manually, but the volume settings should definitely affect the Audio override if there is no separate Volume tab. svn-id: r26066 | |||
2007-02-18 | Simplified addGameToConf and at the same time made it more powerful: Copy ↵ | Max Horn | |
all key/value pairs returned by the detector to the new config file domain svn-id: r25701 | |||
2007-02-18 | Redraw the launcher after doing a mass add | Max Horn | |
svn-id: r25699 | |||
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan ↵ | Max Horn | |
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697 | |||
2007-02-13 | Disable clear soundfont path button when path is not selected. | Eugene Sandulenko | |
svn-id: r25568 | |||
2007-02-11 | Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm) | Max Horn | |
svn-id: r25491 | |||
2007-02-04 | Make Add Button caption react to Shift key. | Eugene Sandulenko | |
svn-id: r25373 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in ↵ | Max Horn | |
the config file if one has been specified svn-id: r25243 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-11-19 | Fixed excessive indentation and removed leftover printf. | Torbjörn Andersson | |
svn-id: r24749 | |||
2006-11-13 | Patch #1595705: "Select last game when removing the last game of the list" | Eugene Sandulenko | |
svn-id: r24707 | |||
2006-10-25 | - Fix crash if theme_logo.visible is set to true in a classic theme config file | Johannes Schickel | |
svn-id: r24513 | |||
2006-10-25 | - renamed GUI::ThemeNew to GUI::ThemeModern | Johannes Schickel | |
- renamed ThemeNew.cpp to ThemeModern.cpp svn-id: r24512 | |||
2006-10-02 | Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click ↵ | Max Horn | |
'Add...' button to use at your own risk) svn-id: r24085 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-21 | Fix bug #1562795: "Bug with auto-generated game IDs" | Eugene Sandulenko | |
svn-id: r23960 | |||
2006-08-04 | Renamed handleScreenChanged() -> reflowLayout() in the GUI code | Max Horn | |
svn-id: r23662 | |||
2006-07-22 | Clear the active domain when (re)opening the launcher dialog. This fixes bug | Torbjörn Andersson | |
#1523050. svn-id: r23571 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-20 | Applied patches from bug report #1276480, "GUI: Accented characters". This | Torbjörn Andersson | |
changes quite a lot of things in the font renderer and the convbdf tools, so there may be regressions, but we want this feature for 0.9.0. svn-id: r23208 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko | |
- Consistent order of paths on paths tab in global and game options svn-id: r23118 | |||
2006-06-11 | Patch from bugreport #1503715: "Quit should clear domain" | Eugene Sandulenko | |
svn-id: r23036 | |||
2006-06-11 | Re-calculate the label width for EditGameDialog's language and platform pop-ups | Torbjörn Andersson | |
when the screen changes. svn-id: r23034 | |||
2006-06-03 | Re-align the launcher version string when the screen changes. It could be | Torbjörn Andersson | |
argued that the widget should do this automagically, but in most cases they should probably keep the same alignment at all resolutions, so this is the exception that (dis)proves the rule. svn-id: r22906 | |||
2006-06-03 | *Loads* of Common::String related optimizations. Woa, *tons* of methods were ↵ | Max Horn | |
copying strings needlessly svn-id: r22873 | |||
2006-05-30 | - Split global audio tab into audio and volume | Eugene Sandulenko | |
- More logical order in game options tab svn-id: r22774 | |||
2006-05-30 | Fix bug #1496582 "GUI: Default graphics mode not committing". | Eugene Sandulenko | |
svn-id: r22763 | |||
2006-05-29 | Introduces special switch for GraphicsWidget for use of theme transparency ↵ | Johannes Schickel | |
again. svn-id: r22746 | |||
2006-05-29 | - changes transparency parameter of Theme::drawSurface to alpha parameter. | Johannes Schickel | |
- adds possibility to draw GraphicsWidgets with alpha values. svn-id: r22738 | |||
2006-05-13 | Patch #1091170: ALL, SCUMM: Subtitle speed control | Max Horn | |
svn-id: r22456 | |||
2006-05-05 | Removed Base::setTarget, and some minor cleanup & tweaks | Max Horn | |
svn-id: r22356 | |||
2006-05-04 | Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵ | Max Horn | |
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346 | |||
2006-05-04 | Turned the last remaining few GameDetector methods into static methods | Max Horn | |
svn-id: r22344 |