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2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282
2009-12-15GUI: Fix some GUI hacks, add some comments, etc.Max Horn
* Rename LauncherDialog::selectGame() to selectTarget() * Get rid of the 'temp_selection' ConfMan entry hack * Add some Doxygen comments * Turn a printf(...) into a debug(1,...) * Don't scroll around if 'Mass Add' is cancelled svn-id: r46380
2009-06-07Added Clear button for search box. Looks a bit off, but we do not yet haveEugene Sandulenko
skinned buttons. svn-id: r41355
2009-06-06Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes"Eugene Sandulenko
svn-id: r41268
2009-06-06Add to launcher not yet functional search widget.Eugene Sandulenko
Make EditableWidget CommandSender svn-id: r41267
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-11-11Moved GUI::SaveLoadChooser to its own source fileMax Horn
svn-id: r35002
2008-11-09Save game descriptions are now set correctly in the GMM save dialogFilippos Karapetis
svn-id: r34965
2008-11-07Formatting.Johannes Schickel
svn-id: r34927
2008-11-06Fixed compilation.Torbjörn Andersson
svn-id: r34919
2008-11-06Added some WIP code for the GMM save dialog (still not working correctly)Filippos Karapetis
svn-id: r34918
2008-11-03Patch #2122869: ALL: Common load dialogMax Horn
svn-id: r34883
2008-09-17Moved base/game.* to engines/game.*Max Horn
svn-id: r34589
2008-09-14Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" ↵Johannes Schickel
when no games are added triggers a crash". svn-id: r34530
2008-09-11- Moved delete confirm dialog to SaveLoadChooser, allows the user to check ↵Johannes Schickel
which save he was trying to delete - Cleaned up the SaveLoadChooser / Launcher code -> Should reduce memory usage a little bit svn-id: r34496
2008-08-06Added a check to make sure there is an active engine available when trying ↵Christopher Page
to load a game from the launcher svn-id: r33652
2008-07-30Added support for Savestates to be loaded from the launcherChristopher Page
svn-id: r33461
2008-05-16Include all required header files in launcher.h (should fix compilation ↵Max Horn
problems in WinCE backend) svn-id: r32141
2007-06-30Changed GUI system to use Common::KeyState stateMax Horn
svn-id: r27786
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-17Don't track the modifier state, use the eventmanager instead (this also ↵Max Horn
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174
2007-02-18Improved 'Mass Detector': Now displays a dialog which displays the scan ↵Max Horn
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697
2007-02-04Make Add Button caption react to Shift key.Eugene Sandulenko
svn-id: r25373
2007-01-28Pass objects by (const) ref instead of value; only set game description in ↵Max Horn
the config file if one has been specified svn-id: r25243
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2006-10-02Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click ↵Max Horn
'Add...' button to use at your own risk) svn-id: r24085
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
svn-id: r23662
2006-07-22Clear the active domain when (re)opening the launcher dialog. This fixes bugTorbjörn Andersson
#1523050. svn-id: r23571
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
svn-id: r22344
2006-04-17Fixes bug with wrong colors in the logo after a screen change. (this time it ↵Johannes Schickel
works!) svn-id: r21984
2006-04-16This should fix wrong colors of the scummvm logo in the new theme after ↵Johannes Schickel
screen change. svn-id: r21953
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20518
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵Max Horn
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512
2005-01-05After adding a new game, select the new entryMax Horn
svn-id: r16434
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-10-01Patch #896096 (Restoring last selected game selection) with some personal ↵Max Horn
modifications svn-id: r15372
2004-02-05removed obsolete #include'sMax Horn
svn-id: r12729
2004-01-26addGame made virtual (temporarily ?) for CE backend launcherNicolas Bacca
svn-id: r12602
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-05refactored common code into a new class OptionsDialog; various fixes and ↵Max Horn
cleanup to the launcher/option dialogs svn-id: r11152
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726