Age | Commit message (Expand) | Author |
2008-07-29 | Mass detector: sort all newly detected games by target name before adding the... | Max Horn |
2008-06-11 | Modified mass detector to not re-add already configured games (that is, if th... | Max Horn |
2008-05-13 | Moved the engine plugin code to engines/metaengine.h; added/clarified/correct... | Max Horn |
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat |
2008-03-29 | Let mass detector add all hits, instead of only the first one | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales |
2007-06-22 | Adding two missing #includes to fix compilation. *sigh* I am really bad at do... | Max Horn |
2007-06-22 | Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_ | Max Horn |
2007-06-22 | Changed default buttons of MessageDialogs and mass add dialog to accept 'retu... | Max Horn |
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode imple... | David Corrales |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-10 | Move mass add dialog settings to theme config. Bump theme ini version. | Eugene Sandulenko |
2007-02-18 | Fixed warning | Max Horn |
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan progr... | Max Horn |