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2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-08-11Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵Max Horn
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
svn-id: r12722
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01renamed 'timer' to duration; minimal doxygen commentsMax Horn
svn-id: r11040
2003-11-01modified MessageDialog to allow for custom button textsMax Horn
svn-id: r11034
2003-11-01cleanup: new MessageDialog subclass TimedMessageDialogMax Horn
svn-id: r11033
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well ↵James Brown
this will work transitioning from a disk1 room to a disk2 room in-game, but it works for bootparams and saved games.. svn-id: r6322
2002-12-21allow for a timed message dialog w/o buttons (still need to add support for ↵Max Horn
multiple buttons with customm labels) svn-id: r6038
2002-11-10improved MessageDialog: long lines are split now (this needs improvement to ↵Max Horn
favor splitting at spaces); maximum size is restricted to 300x180 svn-id: r5491
2002-09-26added simple message dialogMax Horn
svn-id: r5020