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path: root/gui/newgui.cpp
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2002-10-22Do not repeat keys for WinCE (problems with GAPI and virtual keyboard)Nicolas Bacca
svn-id: r5251
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but ↵Max Horn
we're hopefully getting closer. Feedback welcome svn-id: r5189
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-09-30fixed key repeat in NewGui; made the launcher game list non-editableMax Horn
svn-id: r5052
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029
2002-09-28changed the crosshair curso to match the Scumm one (I hope?)Max Horn
svn-id: r5028
2002-09-27enabled demo dialog shown during startup; some fixes/cleanup in NewGUIMax Horn
svn-id: r5023
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵Max Horn
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016
2002-09-22NewGUI now has its own event loop; this may cause some regressionMax Horn
svn-id: r5001
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-19NewGui now has its own mouse cursor code -> again one less dependency on ↵Max Horn
Scumm; moved makeCursorColorTransparent to gfx.cpp where it belongs svn-id: r4977
2002-09-19found out that guifont actually contains a char width table -> make use of ↵Max Horn
it now svn-id: r4976
2002-09-19removed even more scumm dependencies from NewGUI; fixed some redraw issues ↵Max Horn
(this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro) svn-id: r4974
2002-09-19moved the Scumm specific dialogs to scumm/dialogs.*Max Horn
svn-id: r4973
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971
2002-09-17added support for nonenglish the dig - for gui this time. now is completed :)Paweł Kołodziejski
svn-id: r4960
2002-09-08decreased double click intervalMax Horn
svn-id: r4905
2002-09-01more resolution fixesPaweł Kołodziejski
svn-id: r4895
2002-08-29sound system cleanupMax Horn
svn-id: r4867
2002-08-25fixed some endian issues in the new SMUSH decoder; cleanupMax Horn
svn-id: r4842
2002-08-21Initial revisionMax Horn
svn-id: r4785