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path: root/gui/options.cpp
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2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-24Fix graphic options on WinCENicolas Bacca
svn-id: r13031
2004-02-22avoid #include scaler.hMax Horn
svn-id: r12997
2004-01-26Hide unnecessary options for CE in the main options dialogNicolas Bacca
svn-id: r12604
2004-01-17Launcher subtitles checkbox (is Sound the right place for this? I dunno..)James Brown
svn-id: r12454
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵James Brown
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-07added checkboxes to the 'Edit Game...' dialog which let the user determine ↵Max Horn
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196
2003-11-05make savepath settings persistentMax Horn
svn-id: r11158
2003-11-05refactored common code into a new class OptionsDialog; various fixes and ↵Max Horn
cleanup to the launcher/option dialogs svn-id: r11152
2003-11-05added multi_midi/native_mt32 settings (we *really* need to come up with a ↵Max Horn
good way to share code between GlobalOptionsDialog and EditGameDialog) svn-id: r11145
2003-11-05save fullscreen/aspect ratio settings; fix midi driver selection (driver was ↵Max Horn
set immediately when you choose it from popup; this made it impossible to 'Cancel' the change) svn-id: r11144
2003-11-04modified NewGui::drawString to shorten strings which don't fit using ↵Max Horn
ellipsis (disabled for the EditTextWidget for now) svn-id: r11136
2003-11-04Added some more dummy checkboxes, functionality to be addedMax Horn
svn-id: r11135
2003-11-03Fiddling with new tab widgetJames Brown
svn-id: r11086
2003-11-03tiny position tweaksMax Horn
svn-id: r11078
2003-11-03added a builtin label to PopUpWidgetMax Horn
svn-id: r11076
2003-11-03added built-in label for SliderWidgetMax Horn
svn-id: r11075
2003-11-03oopsMax Horn
svn-id: r11074
2003-11-03use TabWidget for GlobalOptionsDialogMax Horn
svn-id: r11073
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01fixed Widget::draw for bordered items to adjust _h; removed unused label ↵Max Horn
param from SliderWidget constructor; cleanup svn-id: r11041
2003-10-18We proudly present the latest installment of our hit series 'Untangle the ↵Max Horn
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-02cleanup & restructuring; in particular move the midi driver list to its own ↵Max Horn
source file svn-id: r10550
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452
2003-06-11Fix for bug [741592] GUI: Switching music driver mixes up musicJamieson Christian
Implement true music driver selection from the GUI options dialog. This implementation depends on a new, transient config domain called "user-overrides". Probably any other config changes made from the options dialog will need to go into this domain, which is now loaded after the game settings are loaded. I hope this is the right way to do it. I'm still a little fuzzy about our game settings architecture. If anybody suddenly gets a "[user-overrides]" section showing up in their scummvm.ini or scummvm.rc files, you'll know why. svn-id: r8434
2003-05-29fixed compilationPaweł Kołodziejski
svn-id: r8112
2003-05-27put in explicit unistd.h for getcwd (this helps BeOS)Max Horn
svn-id: r8040
2003-04-10fixed GP32 portJoost Peters
svn-id: r6958
2003-04-03Save game path setting is not meaningful on the Dreamcast.Marcus Comstedt
svn-id: r6901
2003-03-26Hook up the midi driver selection popup; disable GFX popup for now, till we ↵Max Horn
modify the backends to properly allow for it's support svn-id: r6867
2003-03-25make the volume controls in the global options dialog workMax Horn
svn-id: r6863
2003-03-25added some meat to the global options dialog (no prefs are stored yet, though)Max Horn
svn-id: r6862
2003-03-25cleanupMax Horn
svn-id: r6856
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2003-03-02Patch #691064: dot matrix scalerMax Horn
svn-id: r6663
2003-01-15add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try itJonathan Gray
svn-id: r6462
2002-12-14fixed arrow/mouse wheel scrolling: now honors seperator items (i.e. you ↵Max Horn
can't select the anymore); seperator items are now marked by an empty string svn-id: r5961
2002-12-14fixed typoMax Horn
svn-id: r5953
2002-12-14clarificationMax Horn
svn-id: r5951
2002-12-14added a dummy savepath setting; space gets scare, seems we really need tabsMax Horn
svn-id: r5946
2002-12-13added an API to query the list of available music drivers; cleanupMax Horn
svn-id: r5942
2002-12-13added seperator items (to show off :-), moved dialog a bit upMax Horn
svn-id: r5940
2002-12-13fixup dummy options dialog a bitMax Horn
svn-id: r5925
2002-12-12added a dummy global options dialog; PopUpWidget tweaksMax Horn
svn-id: r5919