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path: root/gui/options.cpp
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2005-05-18Remove the label code from SliderWidget (simplifies it a lot); instead use a ↵Max Horn
StaticTextWidget for the label svn-id: r18163
2005-05-18Made use of addCheckbox(). I had to add an alternative form of the functionTorbjörn Andersson
because most checkboxes are on tabs. (We'll probably need a similar form of addButton() as well.) svn-id: r18161
2005-05-17Added "big" version of the Tab widget, and made use of it.Torbjörn Andersson
svn-id: r18134
2005-05-16Fixed the SoundFont button's behaviour in the Edit Game dialog.Torbjörn Andersson
svn-id: r18125
2005-05-16Enlarge the option dialogs; note that the widgets should be rearranged / ↵Max Horn
enlarged, too; they aren't yet svn-id: r18123
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-05-09Patch #1181544 (AmigaOS 4 changes)Max Horn
svn-id: r18011
2005-04-22GameDetector isn't actually used hereMax Horn
svn-id: r17757
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵Max Horn
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512
2005-03-31Playstation2 Port: initial importRobert Göffringmann
svn-id: r17305
2005-03-24Rename global tab Misc to Paths. This correctly describes its current contentEugene Sandulenko
and is in harmony with game-specific options. If someone ever will add some additional "misc" stuff in there, it could be easily renamed. svn-id: r17220
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
and hercAmber. Updated documentation accordingly. svn-id: r16975
2005-02-20Patch #1121337 (CGA rendering in early LEC titles).Eugene Sandulenko
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816
2005-01-27port change from branchPaweł Kołodziejski
svn-id: r16652
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-10Add keys mapping option to the main option dialog for WinCE - useful for ↵Nicolas Bacca
Smartphones and non Scumm games svn-id: r16524
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-27Use SoundMixer::kMaxMixerVolumeMax Horn
svn-id: r16351
2004-12-25Get rid of the useless & troublesome master_volumeMax Horn
svn-id: r16328
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static ↵Max Horn
methods), same for some other MIDI related stuff svn-id: r15968
2004-11-20Changed the FilesystemNode implementation to make it easier to use (client ↵Max Horn
code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-) svn-id: r15848
2004-11-15Add global extrapath to GUI and to default directories list.Eugene Sandulenko
svn-id: r15816
2004-10-06PalmOS updateChris Apers
svn-id: r15432
2004-09-28including sys/param.h causes several conflicts with symbol names we use, so ↵Max Horn
don't do it svn-id: r15320
2004-09-28use MAXPATHLEN for path buffer sizeJonathan Gray
svn-id: r15319
2004-08-06Make the global savepath button match the look & feel of the 'local' one; ↵Max Horn
fix bug #916498 svn-id: r14491
2004-04-06Changed "voice_volume" to "speech_volume" for consistency with the BrokenTorbjörn Andersson
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-03-17Fix for bug #917532 (GUI: BrowserDialog return value)Max Horn
svn-id: r13320
2004-03-15Aaargh, didn't mean to commit this...Max Horn
svn-id: r13296
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-24Fix graphic options on WinCENicolas Bacca
svn-id: r13031
2004-02-22avoid #include scaler.hMax Horn
svn-id: r12997
2004-01-26Hide unnecessary options for CE in the main options dialogNicolas Bacca
svn-id: r12604
2004-01-17Launcher subtitles checkbox (is Sound the right place for this? I dunno..)James Brown
svn-id: r12454
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵James Brown
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-07added checkboxes to the 'Edit Game...' dialog which let the user determine ↵Max Horn
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196
2003-11-05make savepath settings persistentMax Horn
svn-id: r11158
2003-11-05refactored common code into a new class OptionsDialog; various fixes and ↵Max Horn
cleanup to the launcher/option dialogs svn-id: r11152
2003-11-05added multi_midi/native_mt32 settings (we *really* need to come up with a ↵Max Horn
good way to share code between GlobalOptionsDialog and EditGameDialog) svn-id: r11145
2003-11-05save fullscreen/aspect ratio settings; fix midi driver selection (driver was ↵Max Horn
set immediately when you choose it from popup; this made it impossible to 'Cancel' the change) svn-id: r11144
2003-11-04modified NewGui::drawString to shorten strings which don't fit using ↵Max Horn
ellipsis (disabled for the EditTextWidget for now) svn-id: r11136
2003-11-04Added some more dummy checkboxes, functionality to be addedMax Horn
svn-id: r11135
2003-11-03Fiddling with new tab widgetJames Brown
svn-id: r11086