Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-11-29 | ALL: game state => saved game | Ben Castricum | |
2016-10-17 | ALL: Fix compilation with disabled cloud but enabled libcurl | Eugene Sandulenko | |
2016-09-18 | CLOUD: Change the cloud icon to be updated by the main thread | Bastien Bouclet | |
The cloud manager registers itself as an event source as a mean to be polled periodically by the GUI or engine code. The periodical polling is used to update the OSD icon indicating background sync activity. Also move the cloud icon from ConnectionManager to CloudManager, allowing to decouple icon handling from network connections updates. | |||
2016-09-18 | ALL: Homogeneize use of 'saved game' in messages | Thierry Crozat | |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | GUI: JANITORIAL: Fix code formatting | Eugene Sandulenko | |
2016-08-24 | JANITORIAL: Remove spaces at the end of the line | Alexander Tkachev | |
I knew there were some, but I wanted to fix them once, instead of doing it all the time. | |||
2016-08-24 | CLOUD: Replace USE_CLOUD with USE_LIBCURL | Alexander Tkachev | |
In most cases that's the right one to check. USE_CLOUD is defined when either USE_LIBCURL or USE_SDL_NET are, which means if there is no curl, USE_CLOUD still could be defined and linking errors would appear. | |||
2016-08-24 | CLOUD: Fix SaveLoadDialogs to check USE_CLOUD | Alexander Tkachev | |
Linking was failing when disabling curl support. | |||
2016-08-24 | GUI: Fix SaveLoadDialog | Alexander Tkachev | |
It was SavesSyncRequest's target even when closed. | |||
2016-08-24 | GUI: Disable "Run in background" for "difficult" engines | Alexander Tkachev | |
During saves sync slots of MetaEngines with simpleSaveNames() == false would not be available at all. User would have to wait for sync to complete. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-08-24 | GUI: Fix SaveLoadCloudSyncProgressDialog | Alexander Tkachev | |
* disabled progress bar; * removed syncTarget segfault; * fixed grid slots disabling for "locked" slots. | |||
2016-08-24 | GUI: Add SaveLoadCloudSyncProgress in ScummModern theme | Alexander Tkachev | |
ScummVM would probably crash when using a theme without SaveLoadCloudSyncProgress dialog described. | |||
2016-08-24 | GUI: Update SaveLoadCloudSyncProgressDialog | Alexander Tkachev | |
So now it's centered, includes a progress bar and two labels instead of one. Works fine in 320x200. | |||
2016-08-24 | GUI: Show "locked" saves during sync | Alexander Tkachev | |
2016-08-24 | CLOUD: Add SaveLoadCloudSyncProgress enum | Alexander Tkachev | |
It's common for Save/Load dialogs and SavesSyncRequest. | |||
2016-08-24 | CLOUD: Make DefaultSaveFileManager ignore syncing files | Alexander Tkachev | |
MetaEngines don't get "locked" files in the list, so won't try to open these. Save/Load dialog updates save list every time SavesSyncRequest tells it to. | |||
2016-08-24 | CLOUD: Make ProgressDialog display downloading progress | Alexander Tkachev | |
2016-08-24 | CLOUD: Fix SaveLoadCloudSyncProgressDialog crash | Alexander Tkachev | |
It's closing itself a bit later now. | |||
2016-08-24 | GUI: Add SaveLoadCloudSyncProgressDialog | Alexander Tkachev | |
It's shown by SaveLoadChooserDialog when files are downloaded and some save slots are locked. One can hide that dialog to interact with non-locked slots or cancel saves sync completely. Dialog's label shows current sync progress. Dialog automatically hides itself when all files are downloaded. WARNING: right now that results in a crash! | |||
2016-08-24 | CLOUD: Make Save/Load dialog start saves sync | Alexander Tkachev | |
It also shows a "sync disabled" icon in case it has a savepath override. | |||
2016-06-01 | GUI: Cleanup class initialization | Eugene Sandulenko | |
2014-12-29 | GUI: Do not overwrite write protected saves in grid based save dialog. | Johannes Schickel | |
This fixes overwriting of, for example, autosaves in the grid based save load dialog when using "New Save". | |||
2014-08-22 | GUI: s/savegame/saved game/ | Ben Castricum | |
Makes it consistant throughout the GUI | |||
2014-02-18 | GUI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-07-15 | GUI: Mark some intentional fall throughs in switches. | Johannes Schickel | |
All of these are for handling kCloseCmd. | |||
2012-10-28 | GUI: Check for screen changes in the saveload chooser selection code. | Johannes Schickel | |
2012-09-26 | GUI: Support for page restoring for non-continuous save lists in the grid ↵ | Johannes Schickel | |
chooser. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-26 | GUI: Fix maximum page number calculation in grid chooser. | Johannes Schickel | |
This avoids a off by one error in some cases. | |||
2012-09-26 | GUI: Save/restore last scroll position in the list save/load dialog. | Johannes Schickel | |
This should give a better user experience, since the user will not have to scroll back to where he was when he used the dialog last. Thanks to wjp for suggesting this. | |||
2012-09-26 | GUI: Save/restore the last used page in the grid save/load dialog. | Johannes Schickel | |
This allows opening the dialog on (nearly) the same page again as when it was closed. Sadly due to the different number of entries in the save and load version this is not always exactly the same page as before. Same goes for resolution changes. Thanks to wjp for suggesting this. | |||
2012-08-14 | GUI: Fix out-of-bounds in new chooser. | Alyssa Milburn | |
2012-08-12 | GUI: Mark parts of the grid based chooser layout code as HACK. | Johannes Schickel | |
2012-08-12 | GUI: Remove left-over code from theme based fill color in thumbnail display. | Johannes Schickel | |
2012-08-12 | Merge pull request #260 from lordhoto/new-chooser. | Johannes Schickel | |
New save/load chooser Conflicts: gui/saveload.cpp | |||
2012-07-25 | GUI: Use "OK" instead of "Ok" in SavenameDialog. | Johannes Schickel | |
2012-07-24 | GUI: Add possibility to disable the grid based chooser via ↵ | Johannes Schickel | |
DISABLE_SAVELOADCHOOSER_GRID. | |||
2012-07-24 | GUI: Strip a trailing whitespace. | Johannes Schickel | |
2012-07-24 | GUI: Remove unecessary explicit GUI namespace uses. | Johannes Schickel | |
2012-07-24 | GUI: Remove an unnecessary empty line. | Johannes Schickel | |
2012-07-24 | GUI: Also disable the switch-to-list button in the choosers, when the grid ↵ | Johannes Schickel | |
one isn't available. | |||
2012-07-24 | GUI: Rename LoadChooserThumbnailed to SaveLoadChooserGrid. | Johannes Schickel | |
2012-07-24 | GUI: Implement saving in the grid based save/load chooser. | Johannes Schickel | |
2012-07-09 | GUI: Fix missing button background in grid based chooser. | Johannes Schickel | |
Now the thumbnail button and the descriptions are sub widgets of the container widget. | |||
2012-07-01 | GUI: Fix small memory leak in grid based load chooser. | Johannes Schickel | |
2012-07-01 | GUI: Add page display to grid based load chooser. | Johannes Schickel | |
2012-07-01 | GUI: Clean up save load chooser selection code. | Johannes Schickel | |
2012-07-01 | GUI: Automatically switch to list based save/load chooser when changing ↵ | Johannes Schickel | |
resolution below 640x400. |