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path: root/gui/theme-config.cpp
AgeCommit message (Expand)Author
2006-07-07- Fix bug #1513671 "GUI: PSP classic mode problems"Eugene Sandulenko
2006-06-15- Make tabs narrower so they all fit on screen. Now navigation buttonsEugene Sandulenko
2006-06-15- Consistent order of tabs between global and game optionsEugene Sandulenko
2006-06-15Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling.Eugene Sandulenko
2006-06-12Increased the spacing between the widgets on the "Game" tab of the "Edit Game"Torbjörn Andersson
2006-06-11Patch #1336171: "MIDI gain setting for FluidSynth" with slight modificationsEugene Sandulenko
2006-06-11Patch from bugreport #1502409: "Search ScummVM directory for GUI theme".Eugene Sandulenko
2006-06-10This may cut down a little on unnecessary strings / mallocs:Torbjörn Andersson
2006-06-10WhitespaceTorbjörn Andersson
2006-06-06Move whole theme ini file to evaluator. Next step is caching. Also now it isEugene Sandulenko
2006-06-05Some minor tweaks to the classic theme's options dialog. The SoundFont andTorbjörn Andersson
2006-06-05Some more string usage tweaksMax Horn
2006-06-05cleanupMax Horn
2006-06-05I just realized that by making the classic SCUMM options dialog just one pixelTorbjörn Andersson
2006-06-05Base the width of the SCUMM options dialog, classic theme, on buttonWidth,Torbjörn Andersson
2006-06-03*Loads* of Common::String related optimizations. Woa, *tons* of methods were ...Max Horn
2006-06-02Turn AliasesMap and VariablesMap keys from String to const char *.Eugene Sandulenko
2006-06-02Optimize string usage a tiny bit moreEugene Sandulenko
2006-06-02Optimize GUI string usage a tiny bit moreMax Horn
2006-06-01reduce number of string allocationsWillem Jan Palenstijn
2006-05-30Fixes for MM NES resolution:Eugene Sandulenko
2006-05-30Put volume controls conditionally into separate tab. Used by PSP theme.Eugene Sandulenko
2006-05-30- Split global audio tab into audio and volumeEugene Sandulenko
2006-05-29- adds option to fill GraphicsWidgets with a special colorJohannes Schickel
2006-05-27fix missing saveload thumbnail variables in classic theme configWillem Jan Palenstijn
2006-05-18More GUI fixes:Eugene Sandulenko
2006-05-18Fix several GUI layout problems:Eugene Sandulenko
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-04-25- minor cleanup in modern.iniEugene Sandulenko
2006-04-25- Resize chooser dialogEugene Sandulenko
2006-04-19Prepairs merge of SaveLoadChooser and SaveLoadChooserEx of the scumm engine.Johannes Schickel
2006-04-18Fixes "aspect ratio" text in the options with --force-1x-overlay.Johannes Schickel
2006-04-16- Implemented text padding in ListWidget and PopUpWidget. Right padding does ...Eugene Sandulenko
2006-03-31Hide eval debug output deeper to level 5. Report total number of definedEugene Sandulenko
2006-03-24Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screenEugene Sandulenko
2006-03-24o Move built-in evaluator constants to AssocArray to speed it upEugene Sandulenko
2006-03-21Fix bug #1455213: "GUI: ExtraPath won't display" and turn theme versionEugene Sandulenko
2006-03-14Tweaked a little scumm main dialog and scumm save/load dialog. Still plentyEugene Sandulenko
2006-03-13Fix Chooser dialog.Eugene Sandulenko
2006-03-09Fix compilation on MSVC. Reported by QuietustEugene Sandulenko
2006-03-09Converted last dialogs to new scheme. Now it seems to be everything. Please,Eugene Sandulenko
2006-03-09Moved keys mapping dialog to new scheme. Made it generic. Fixed severalEugene Sandulenko
2006-03-09Converted all scumm dialogs to new schemeEugene Sandulenko
2006-03-08o Converted most (all?) widgets to new scheme.Eugene Sandulenko
2006-03-07Fix implementation of UseWithPrefix keywordEugene Sandulenko
2006-03-07o More widgets fot alternative constructorsEugene Sandulenko
2006-03-07Add XxH to evaluation precedence.Eugene Sandulenko
2006-03-07Do not override .prev for simple variable assignments, i.e. VAR=VALUEEugene Sandulenko
2006-03-07Fix 320xY layoutEugene Sandulenko
2006-03-07More work on customizable GUI.Eugene Sandulenko