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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scummmodern.zip
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2011-12-07
GUI: Fix and regenerate theme files for y==400 case.
Alyssa Milburn
2011-12-07
GUI: Regenerated theme files for new arrow look
Eugene Sandulenko
2011-10-25
LAUNCHER: Turned erase icon white
Eugene Sandulenko
2011-10-25
GUI: Added clear button to paths
Eugene Sandulenko
2011-10-24
GUI: Added icon to clear button. Reverted PNG support
Eugene Sandulenko
2011-10-23
GUI: Replaced search icon with a better looking one.
Eugene Sandulenko
2011-04-25
GUI: Make git revision string fit in the modern theme's launcher again.
Johannes Schickel
2011-03-01
GUI: Increment theme version.
Johannes Schickel
2011-02-24
GUI: Make the ThemeParser less dumb
dhewg
2010-12-17
GUI: Adapt GUI themes to latest Mohawk resolution change.
Johannes Schickel
2010-12-02
GUI: Prevent high res versions of the themes to be picked for 544x333.
Johannes Schickel
2010-12-02
GUI: Change the themes to use their low res version for 544x333.
Johannes Schickel
2010-11-15
I18N: Update Hungarian translation and add iso-8859-2 fonts to themes.
Thierry Crozat
2010-11-05
COMMON/GUI/SCI: Changes to the EGA dithering checkbox
Filippos Karapetis
2010-11-05
SCUMMVM: Bumped theme version to 0.81.
Filippos Karapetis
2010-11-04
SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so ca...
Filippos Karapetis
2010-09-21
GUI: Quick fix for the mute checkbox label being cut in the in-game options
Thierry Crozat
2010-09-20
GUI: Give slightly more space to the options label in scummmodern theme
Thierry Crozat
2010-09-20
GUI: Fix Subtitles speed option cut in Audio tab of game options.
Thierry Crozat
2010-08-05
GUI: Fix classic theme's GMM in 320x200.
Johannes Schickel
2010-08-01
i18n: Added Cyrillic fonts to theme packages
Eugene Sandulenko
2010-07-27
GUI: Rename Font cache to match new font naming scheme
Eugene Sandulenko
2010-07-25
GUI: Fix MIDI gain position in MIDI tab for lowres classic theme.
Johannes Schickel
2010-07-24
GUI: Fix bug #3027772 by adding MT-32 tab
Eugene Sandulenko
2010-07-23
GUI: Fix bug #3024930
Eugene Sandulenko
2010-07-23
GUI: Fix tooltip drawing
Eugene Sandulenko
2010-07-04
Fix the size of the ScummVM logo in the launcher in the modern theme.
Johannes Schickel
2010-06-28
i18n: Add support for locale-dependent fonts
Eugene Sandulenko
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-20
GUI: Tweak low-res Launcher layout (1-2 more games visible in game list, less...
Max Horn
2010-06-15
GUI: Widened max tooltip width for bigger screen resolutions
Eugene Sandulenko
2010-06-15
GUI: Implement tooltips. FR #2821513.
Eugene Sandulenko
2010-06-15
GUI: Implement FR #2821514.
Eugene Sandulenko
2010-06-15
GUI: Tidied up lowres themes.
Eugene Sandulenko
2010-06-15
GUI: Improved look of GMM options menu.
Eugene Sandulenko
2010-06-15
GUI: Implement radiobuttons.
Eugene Sandulenko
2010-06-15
Implement translation support for ScummVM GUI.
Eugene Sandulenko
2010-05-27
Fix for bug #3007656: "GMM: Crash in 320x200"
Max Horn
2010-05-26
Replace SCUMM F5 dialog by GMM & add help button to GMM
Max Horn
2010-04-12
Center labels in mass-add dialog
Ori Avtalion
2009-10-11
Updated the modern theme logo with a darker shadow
Jordi Vilalta Prat
2009-08-30
Proof of concept with new logo. It is clearly visible now that the shadow
Eugene Sandulenko
2009-08-20
Renamed ScummSaveLoad GUI dialog config entry to SaveLoadChooser. (Also bumpe...
Johannes Schickel
2009-08-20
Partial implementation of feature request #2834637 "GUI: Allow greying out du...
Johannes Schickel
2009-08-13
Cleanup.
Johannes Schickel
2009-08-13
Little fix of new modern theme layout in the launcher for 3x.
Johannes Schickel
2009-08-13
Move version string in Modern theme beneath the Logo in high res mode, this s...
Johannes Schickel
2009-08-10
Rename 'font_color' attribute for 'text' draw step to 'text_color'.
Johannes Schickel
2009-08-10
Made font color configuration independend from font style configuration.
Johannes Schickel
2009-07-31
Prevent high-resolution layouts to be loaded on low resolutions.
Vicent Marti
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