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2010-07-05GUI/AUDIO: minor fix for the case that after enabling individual audio ↵Florian Kagerer
options for a target the gui tries to select the audio device from global options, but that particular device is unavailable due to GUIO flags settings svn-id: r50684
2010-07-04Simplify audio device settings handling by using the device handle as tag ↵Johannes Schickel
instead of newly created id. svn-id: r50651
2010-07-04Whoops, always increase midiId, not only when it's added to the GM Device popup.Johannes Schickel
svn-id: r50650
2010-07-04Prevent the MT-32 Emulator from being displayed in the "GM Device" pop up.Johannes Schickel
svn-id: r50649
2010-07-04More cleanup / readability fixes.Johannes Schickel
svn-id: r50648
2010-07-04Cleanup.Johannes Schickel
svn-id: r50647
2010-07-04GUI/AUDIO: This change will make individual game audio settings take over ↵Florian Kagerer
the audio device from the global settings if no device config key is found for that game (This should fix the problem reported by LordHoto on devel. It might make sense to implement this behaviour to other settings, like subtitle mode etc.) svn-id: r50646
2010-07-04Fix the size of the ScummVM logo in the launcher in the modern theme.Johannes Schickel
svn-id: r50642
2010-07-04Prevent GraphicsWidget from being assigned a surface which wouldn't fit in ↵Johannes Schickel
the widget. svn-id: r50641
2010-07-04Always use kThumbnailHeight2 (i.e. 120) for the height of the thumbnail widget.Johannes Schickel
This fixes the thumbnails for games with resolutions != n*200 in the launcher. svn-id: r50640
2010-07-04Center the surface of a GraphicsWidget in case it is smaller than the ↵Johannes Schickel
widget's size. svn-id: r50639
2010-06-29enable reading ZIP archives even without USE_ZLIBRobert Špalek
our module unzip.cpp can read uncompressed ZIP archives even without zlib. if some of the files inside are compressed and zlib is not linked in, an error is returned. svn-id: r50483
2010-06-28Fix regression from r50382, which triggered an assert when clicking "OK" in ↵Johannes Schickel
the GMM's options dialog. The problem here is that our ConfigDialog uses "" as domain name, this will result in the assert in common/config-manager.cpp:323 getting triggered, when using ConfMan.removeKey. Since setting the domain to the game's domain does not seem save according to the FIXME in gui/dialogs.cpp about this domain hackery, I decided to adapt the OptionsDialog to only call ConfMan.removeKey for "music_driver" etc., when the music driver widgets are present. This is consistent with the over uses of removeKey in OptionsDialog::close too. svn-id: r50468
2010-06-28common console: also show prompt, if the engine wrote onto gui console since ↵Martin Kiewitz
last call - fixes sci breakpoints svn-id: r50449
2010-06-28i18n: Add support for locale-dependent fontsEugene Sandulenko
Currently it ws not decided where to put fonts, but if you put BDF files into themepath, they will get picked up. The font name has to contain same codepage specification as in the .po file, i.e. fixed5x8-iso-8859-5.bdf for Cyrillic codepage. In case the font does not exist, default will be used. All built in fonts get proper names. TODO: Currently there is a bug with our font cacher. Font clR6x12-iso-8859-5 is empty after loading from FCC file. Reason is unknown. svn-id: r50448
2010-06-28Fonts: More BDF font renamesEugene Sandulenko
svn-id: r50437
2010-06-28Fonts: Add Russian codepage fonts, renamed existing onesEugene Sandulenko
svn-id: r50436
2010-06-27Add italian translation from the patch tracker (#3022046) and update credits.Thierry Crozat
svn-id: r50386
2010-06-27GUI: and another fix for the music device popupFlorian Kagerer
svn-id: r50384
2010-06-27GUI: fix music device popup (thanks to clone2727 for reporting)Florian Kagerer
svn-id: r50382
2010-06-27GUI: Copy over fonts from the vendor branch, so they will lay next to the GUI.Eugene Sandulenko
It will be used for future support of locale-dependent fonts. svn-id: r50377
2010-06-26Remove support for translation of console messages.Johannes Schickel
In recent discussions on -devel it turned out, that this feature is rather superfluous and instead we should rather implement a proper error reporting in our GUI. I also removed the dependency on iconv along with this. svn-id: r50335
2010-06-26GUI: Add the catalan translationJordi Vilalta Prat
svn-id: r50327
2010-06-26GUI: Add and improve some messages to translateJordi Vilalta Prat
svn-id: r50324
2010-06-26GUI: If no language is explicitly selected and autodetection is available, ↵Jordi Vilalta Prat
select "<default>" (which is already in use) instead of English. svn-id: r50323
2010-06-25AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)Florian Kagerer
svn-id: r50281
2010-06-24Gives proper credits for the Hungarian translation. Also remembered to ↵Thierry Crozat
update the website credits this time (it was also missing the Android credits by the way). svn-id: r50251
2010-06-24Add credits for the translations.Thierry Crozat
svn-id: r50248
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-20GUI: Tweak low-res Launcher layout (1-2 more games visible in game list, ↵Max Horn
less space wasted between buttons) svn-id: r50098
2010-06-20Commit slightly modified version of patch #3018727: fix subtitle options ↵Thierry Crozat
(thanks fuzzie). svn-id: r50080
2010-06-16Fix for Tooltip calls causing valgrind errors.David Turner
svn-id: r49901
2010-06-15Fix g++ warning "format not a string literal and no format arguments".Johannes Schickel
svn-id: r49896
2010-06-15Yet another WinCE fixMax Horn
svn-id: r49889
2010-06-15Use USE_TRANSLATION, USE_DETECTLANG and USE_TERMCONV instead of ↵Johannes Schickel
(ENABLE_)TRANSLATION, DETECTLANG and TERMCONV. svn-id: r49885
2010-06-15Remove unnecessary svn:executable propertiesWillem Jan Palenstijn
svn-id: r49870
2010-06-15Another attempt to fix WinCE compilationMax Horn
svn-id: r49864
2010-06-15Fix some warnings about 'format not a string literal'.Max Horn
svn-id: r49847
2010-06-15Fix spelling, cleanupMax Horn
svn-id: r49843
2010-06-15GUI: Fixed warningsEugene Sandulenko
svn-id: r49804
2010-06-15GUI: Fix crashEugene Sandulenko
svn-id: r49803
2010-06-15GUI: Implemented Languages as GUI options.Eugene Sandulenko
SCUMM and AdvancedDetector support this feature. svn-id: r49786
2010-06-15GUI: Disable AdLib controls if game does not support it.Eugene Sandulenko
svn-id: r49785
2010-06-15GUI: Fix crash.Eugene Sandulenko
svn-id: r49784
2010-06-15GUI: Implement MIDI drivers as GUI options.Eugene Sandulenko
Proper version of patch #2988641: "GSoC: Select drivers in GUI based on output types". So far only SCUMM engine supports this feature. svn-id: r49783
2010-06-15GUI: Added tooltips to more widgets.Eugene Sandulenko
svn-id: r49779
2010-06-15GUI: Widened max tooltip width for bigger screen resolutionsEugene Sandulenko
svn-id: r49778
2010-06-15GUI: Added tons of tooltips.Eugene Sandulenko
svn-id: r49777
2010-06-15GUI: Add auto-repeater to scrollbar arrows.Eugene Sandulenko
svn-id: r49775
2010-06-15GUI: Implement tooltips. FR #2821513.Eugene Sandulenko
FR #2821513: "GUI: add tooltips". Added tooltips for Add Game button, clear field buttons and couple other. Current problem: Only first call correctly restores text. I could not find where restore information gets lost. svn-id: r49774