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2011-04-26GUI: Fix warning on systems where char is unsignedMax Horn
2011-04-25I18N: Update translations data file.Thierry Crozat
2011-04-25Merged pull request #25 from Littleboy/corrupted_theme.Max Horn
ZipArchive and corrupted themes
2011-04-25GUI: Make git revision string fit in the modern theme's launcher again.Johannes Schickel
2011-04-24GUI: Add basic validity check to ThemeEngine::themeConfigParseHeader ↵Littleboy
(workaround for #3103051) When loading a corrupted zip, the data returned for THEMERC will be garbage, which will cause an assert in isspace() when trying to trim the data. This checks that the first character of the header is in the range [0;127] and bails out if not.
2011-04-24I18N: Update translations data file.Thierry Crozat
2011-04-24I18N: Update translations data file.Thierry Crozat
2011-04-22I18N: Update translation data file.Thierry Crozat
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-17Merge branch 'master' of https://github.com/enginmanap/scummvmJohannes Schickel
2011-04-17GUI: Do not access Surface::bytesPerPixel anymore.Johannes Schickel
2011-04-17GUI: Prefer Surface::create taking a PixelFormat over the one taking a byte ↵Johannes Schickel
depth.
2011-04-17GUI: Fix indentation problems. Remove unwanted space.Engin Manap
All cosmetic changes, nothing changed.
2011-04-17CREDITS: Add buildbot skin to billwashere crontibutionsThierry Crozat
2011-04-17GUI: Fix apply old theme even if theme is not changed.Engin Manap
There was no control if theme was changed. If you click cancel, it always changes theme to which options panel opened with. This is unneccessery if theme is not changed so a if statement added before applying old theme.
2011-04-17GUI: Fix theme change ignores cancel on options window.Engin Manap
add new protected value _oldTheme. It keeps theme at the init of options window, and cancel button reapplies old theme.
2011-04-16CREDITS: Update credits files.Johannes Schickel
2011-04-16GUI: Let EditTextWidget notify when the editing is finishedEugene Sandulenko
2011-04-14CREDITS: Added credits for TsAGEPaul Gilbert
2011-04-12CREDITS: Add credits for WebOS backendKlaus Reimer
2011-04-05I18N: Update Ukrainian translationThierry Crozat
2011-04-05GUI: Update the screen after handling eventsdhewg
Fixes crash on droid: game -> gmm -> save -> click entry (EVENT_SCREEN_CHANGED due to vkeybd beeing shown) -> delete -> confirm another EVENT_SCREEN_CHANGED gets in simultaneously (due vkeybd being deactivated) and the parent dialog updated Rects out of bounds.
2011-04-03GUI: ThemeEngine.cpp/.h formatting fixes.Johannes Schickel
2011-04-02CREDITS: Pull Jerome Fisher out of retirement (for one final mission, etc.).Jerome Fisher
2011-03-28CREDITS: Update Mohawk credits.Alyssa Milburn
2011-03-22I18N: Update translation data fileThierry Crozat
2011-03-22CREDITS: Add credits for Swedish translationThierry Crozat
2011-03-22I18N: Regenerate translation data fileThierry Crozat
2011-03-09CREDITS: Fix typo in previous commitThierry Crozat
2011-03-09CREDITS: Add credits for web sites maintainer and new skinsThierry Crozat
Also add Andre in the credits for Android port.
2011-03-01CREDITS: Credit madmoose Smacker video decodermadmoose
2011-03-01GUI: Increment theme version.Johannes Schickel
With 50a682e7e1c69082735a07b2261d1c0c61ac12c9 we changed the resolution string in a way which is incompatible with old resolution strings, thus all old theme files are not usable anymore and will cause problems. To avoid that we just increase the version string and thus it is not possible to use them anymore.
2011-02-25Revert "GUI: Properly clear the screen buffer"dhewg
This reverts commit c8551b80dd917c35d367c1f15f4b9c2618da3684. Turns out the flicking comes from an updateScreen() call in android's clearScreen(). Besides, this broke GMM... a little
2011-02-24GUI: Fix two-step renderingdhewg
This is used when changing directories in the 'add game' dialog or when choosing another tab in the option dialog. Only blit to the overlay on the final pass. Gets rid of highly annoying flickers on androids
2011-02-24GUI: Properly clear the screen bufferdhewg
Don't operate on the overlay, it might be a pointer to a texture used by the hardware. This get's rid of some annoying flickers on androids
2011-02-24GUI: Make the ThemeParser less dumbdhewg
Instead of running into assert()s due to dumb parser decisions, use 'less than' and 'greater than' width/height conditions on the 'resolution' tags. Seems better than listing >9000 different android resolutions.
2011-02-14GUI: Update cursor palette handling for RGBA->RGB change.Johannes Schickel
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-08CREDITS: Add credits for Czech translationThierry Crozat
Also add missing html entities conversion for rtf and tex outputs (hopefully I got them right). svn-id: r55834
2011-02-08I18N: Add Czech translation (patch #3174438)Thierry Crozat
svn-id: r55833
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-02-07GUI: Change SaveLoadChooser to not 'public subclass' GUI::DialogMax Horn
svn-id: r55817
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
This avoids hiding an overloaded virtual method, which in turn can cause weird bugs (see also the next commit). svn-id: r55815
2011-01-22I18N: Add polish translation (patch #3162838)Thierry Crozat
svn-id: r55435
2011-01-20GUI: Fix Memory Leak from PicButtonWidget _gfx Member.David Turner
This widget is only currently used by Hugo. svn-id: r55364
2011-01-19I18N: Update credits and NEWS file after adding two new GUI translationsThierry Crozat
svn-id: r55339
2011-01-19I18N: Add Norwegian Nynorsk and Danish translationsThierry Crozat
Norwegian Nynorsk translation was submitted in patch #3142157 Danish translation was submitted in patch #3153476 svn-id: r55338
2011-01-18GUI: Fix implicit signed to unsigned conversion warnings for some compilers.Johannes Schickel
svn-id: r55313
2011-01-16GUI: Fix language popup in the game options.Johannes Schickel
r49786 introduced a regression which made the game options menu set the game language to "zh-cn" in case "<default>" was selected. Also in case no language key was present in the game's config domain no text was shown at all, now it shows "<default>" in that case again. svn-id: r55267
2011-01-03GUI: Implement PicButtonWidgetEugene Sandulenko
It is a button with picture intead of text. To be used by Hugo engine svn-id: r55099