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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-03-24
Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) t...
Max Horn
2006-03-24
o Rearranged options dialog
Eugene Sandulenko
2006-03-24
Check values loaded from theme INI and give meaningful errors instead of
Eugene Sandulenko
2006-03-24
Bump theme version number
Eugene Sandulenko
2006-03-24
o Move built-in evaluator constants to AssocArray to speed it up
Eugene Sandulenko
2006-03-23
Implementation of AssociativeArray. Transferred GUI to it. Now it is much
Eugene Sandulenko
2006-03-21
Fix bug #1455213: "GUI: ExtraPath won't display" and turn theme version
Eugene Sandulenko
2006-03-20
Updates the config version for the new theme to 4 in the warning which is pri...
Johannes Schickel
2006-03-20
Bump theme config version number to avod confusion. A key was added there,
Eugene Sandulenko
2006-03-18
adding self to credits
Willem Jan Palenstijn
2006-03-18
theme.cpp -> ThemeClassic.cpp for consistency and less confusion
Eugene Sandulenko
2006-03-18
Remove trailing whitespaces
Eugene Sandulenko
2006-03-18
Oops. Theme variables are meant to be case insensitive. Fix comparison
Eugene Sandulenko
2006-03-14
Tweaked a little scumm main dialog and scumm save/load dialog. Still plenty
Eugene Sandulenko
2006-03-14
Positioned logo properly, added different version number rendering and
Eugene Sandulenko
2006-03-14
Fix logo drawing.
Eugene Sandulenko
2006-03-14
Rearrange launcher.
Eugene Sandulenko
2006-03-13
Fix Chooser dialog.
Eugene Sandulenko
2006-03-09
Moved typedef Common::String into class declaration.
Lars Persson
2006-03-09
Credit Tyst for new SVG logo.
Eugene Sandulenko
2006-03-09
Fix compilation on MSVC. Reported by Quietust
Eugene Sandulenko
2006-03-09
Converted last dialogs to new scheme. Now it seems to be everything. Please,
Eugene Sandulenko
2006-03-09
- Removed the code from the launcher that adds language/platform to the
Max Horn
2006-03-09
Moved keys mapping dialog to new scheme. Made it generic. Fixed several
Eugene Sandulenko
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-09
Converted all scumm dialogs to new scheme
Eugene Sandulenko
2006-03-08
Cleanup
Eugene Sandulenko
2006-03-08
o Converted most (all?) widgets to new scheme.
Eugene Sandulenko
2006-03-07
Fix implementation of UseWithPrefix keyword
Eugene Sandulenko
2006-03-07
o More widgets fot alternative constructors
Eugene Sandulenko
2006-03-07
Add XxH to evaluation precedence.
Eugene Sandulenko
2006-03-07
Do not override .prev for simple variable assignments, i.e. VAR=VALUE
Eugene Sandulenko
2006-03-07
GUI widget positions:
Eugene Sandulenko
2006-03-07
Set svn keywords on theme file.
Eugene Sandulenko
2006-03-07
Fix 320xY layout
Eugene Sandulenko
2006-03-07
More work on customizable GUI.
Eugene Sandulenko
2006-03-07
WIP for arbitrary widget positions. See
Eugene Sandulenko
2006-03-04
Oops, fixes problems with disabled widgets (they need full drawn shadows).
Johannes Schickel
2006-03-04
Improved shadow drawing (it's faster now since it doesn't draw the whole rect...
Johannes Schickel
2006-03-04
Removed colorToRGB and RGBToColor calls when calculating alpha
Johannes Schickel
2006-02-25
Add newline to the end of the file
Eugene Sandulenko
2006-02-25
Put theme .ini out of .zip for better changes tracking.
Eugene Sandulenko
2006-02-24
Turn off background caching for the graphics widget, so that the SCUMM
Torbjörn Andersson
2006-02-24
Fixed redraw glitch. Our editable widgets were asking the theme to draw a very
Torbjörn Andersson
2006-02-24
Cleanup.
Torbjörn Andersson
2006-02-24
Cleanup
Torbjörn Andersson
2006-02-24
Fix redraw glitches when typing very long - enough to be truncated - strings.
Torbjörn Andersson
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko
2006-02-20
Fixing up my previous commit: finished moving common/scaler* to graphics
Max Horn
2006-02-18
EditGameDialog only needs the game description, not the full GameSettings -> ...
Max Horn
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